Fantasy
The land of Kosimir is a dynamic land of change, conflict, magic, and adventure.
Author's Note: With a rich cultural history spanning 2 continents, 5 ages, and a wide variety of creatures, people's, and societies, there is all too often the opportunity for unwitting actors to get caught up in machinations much larger than themselves. And whilst these unwilling agents of history may live lives ever plagued by excitement and danger, the paths they are led to may unravel the many mysteries such an ancient land has kept buried. Mysteries that may alter the very fabric of society, and the world as they know it...
Played | 0 times |
Cloned | 0 times |
Created | 317 days ago |
Last Updated | 107 days ago |
Visibility | Public |
Helm of Telepathy
Uncommon•Gear (Wondrous Items)

Weight3.00 lb.
Description
While wearing this helm, you can use an action to cast the detect thoughts spell (save DC 13) from it. As long as you maintain concentration on the spell, you can use a bonus action to send a telepathic message to a creature you are focused on. It can reply-using a bonus action to do so-while your focus on it continues. While focusing on a creature with detect thoughts, you can use an action to cast the suggestion spell (save DC 13) from the helm on that creature. Once used, the suggestion property can't be used again until the next dawn.
Details
Type | Gear |
Category | Wondrous Items |
Rarity | Uncommon |
Weight | 3.00 lb. |
Cost | 0 Gold Pieces |