Kosimir world illustration - Fantasy theme
Fantasy

Kosimir

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ballisticmoosej

The land of Kosimir is a dynamic land of change, conflict, magic, and adventure.


Author's Note: With a rich cultural history spanning 2 continents, 5 ages, and a wide variety of creatures, people's, and societies, there is all too often the opportunity for unwitting actors to get caught up in machinations much larger than themselves. And whilst these unwilling agents of history may live lives ever plagued by excitement and danger, the paths they are led to may unravel the many mysteries such an ancient land has kept buried. Mysteries that may alter the very fabric of society, and the world as they know it...
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Created
317 days ago
Last Updated
107 days ago
VisibilityPublic
Giant Elk
CR 2Huge Beast
Giant Elk
HP Range15 - 70 (Avg: 43)
AC14
XP450
Details
SizeHuge
TypeBeast
CR2
XP450
LanguagesGiant Elk, understands Common, Elvish, and Sylvan but can't speak
Defenses
Armor Class14
HP Range15 - 70 (Avg: 43)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Hooves

Melee Weapon Attack: +6 to hit, reach 5 ft., one prone creature. Hit: 22 (4d8 + 4) bludgeoning damage.

Ram

Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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