Kosimir world illustration - Fantasy theme
Fantasy

Kosimir

b
ballisticmoosej

The land of Kosimir is a dynamic land of change, conflict, magic, and adventure.


Author's Note: With a rich cultural history spanning 2 continents, 5 ages, and a wide variety of creatures, people's, and societies, there is all too often the opportunity for unwitting actors to get caught up in machinations much larger than themselves. And whilst these unwilling agents of history may live lives ever plagued by excitement and danger, the paths they are led to may unravel the many mysteries such an ancient land has kept buried. Mysteries that may alter the very fabric of society, and the world as they know it...
Played0 times
Cloned0 times
Created
317 days ago
Last Updated
107 days ago
VisibilityPublic
Ghast
CR 2Medium Undead
Ghast
HP Range8 - 64 (Avg: 36)
AC13
XP450
Details
SizeMedium
TypeUndead
CR2
XP450
LanguagesCommon
Defenses
Armor Class13
HP Range8 - 64 (Avg: 36)
Damage VulnerabilitiesNone
Damage Resistances
Damage Immunities
Condition Immunities, ,
Actions

Bite

Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 12 (2d8 + 3) piercing damage.

Claws

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage. If the target is a creature other than an undead, it must succeed on a DC 10 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
We are not affiliated with Dungeons & Dragons or Wizards of The Coast in any way.
© 2025 Friends & Fables
Privacy PolicyTerms of Service