Dungeons and Dragon Ball (Ver. O.1.2) world illustration - Shonen Battle theme
Shonen Battle

Dungeons and Dragon Ball (Ver. O.1.2)

D
Dark_Shadow20993

In the Earth of the fictional manga of Dragon Ball Super where time anomalies start to happen.


Author's Note: Based on the Unofficial sourcebook DragonBallDnD. Don't expect transformations, vehicles, or a copy-paste of the sourcebook (I can't do a lot with this campaign setting, but at the same time, don't say I was lazy). Expect A LOT more updates in the future.
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Created
354 days ago
Last Updated
27 days ago
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Yardratian
CR 8Medium Humanoid
Yardratian
HP Range103 - 103 (Avg: 103)
AC12
XP3900

Description

While physically weak, yardratians are able to manipulate time and space through the use of yardratian techniques in conjunction with precise spirit control. Members of this race are well known for their wisdom and act as a true neutral species, only really fighting if training another or acting in self defense.

Details
SizeMedium
TypeHumanoid
CR8
XP3900
LanguagesCommon, Yardrat.
Defenses
Armor Class12
HP Range103 - 103 (Avg: 103)
Damage VulnerabilitiesNone
Damage ResistancesPsychic
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Instant transmission

The yardratian can teleport to a ki he senses at will.

Healing Touch (3/day)

The yardratian touches another creature. The target magically regains (3d8+6) hit points and is freed from one curse afflicting it (yardratian’s choice).

Psionic Strike

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: (1d6+1) bludgeoning damage plus (2d6) psychic damage. This is a magic weapon attack.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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