Dungeons and Dragon Ball (Ver. O.1.2) world illustration - Shonen Battle theme
Shonen Battle

Dungeons and Dragon Ball (Ver. O.1.2)

D
Dark_Shadow20993

In the Earth of the fictional manga of Dragon Ball Super where time anomalies start to happen.


Author's Note: Based on the Unofficial sourcebook DragonBallDnD. Don't expect transformations, vehicles, or a copy-paste of the sourcebook (I can't do a lot with this campaign setting, but at the same time, don't say I was lazy). Expect A LOT more updates in the future.
Played302 times
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Created
354 days ago
Last Updated
27 days ago
VisibilityPublic
Jiggler
CR 5Large Aberration
Jiggler
HP Range10 - 20 (Avg: 15)
AC19
XP1800

Description

Jigglers are quite troublesome creatures thanks to their sturdy bodies able to take basic martial arts techniques and the flexibility with which they can be seen even sending some techniques back at their users. It is well known knowledge however that they are quite vulnerable to the cold.

Details
SizeLarge
TypeAberration
CR5
XP1800
LanguagesNone.
Defenses
Armor Class19
HP Range10 - 20 (Avg: 15)
Damage VulnerabilitiesCold
Damage ResistancesFire, Thunder, Bludgeoning, Piercing
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Antenna Beam

Melee Spell Attack: +9 to hit, reach 30 ft., one target. Hit: 5 (1d8+6) lightning damage.

Engulft

The jiggler makes one lick attack against a medium or smaller creature it is grappling. If the attack hits, the target takes the lick's damage, the target is engulfed, and the grapple ends. The engulfed target is blinded, restrained, unable to breathe, and it must succeed on a DC 17 Constitution saving throw at the start of each of the jiggler's turns or take an additional 8 (2d8) acid damage. The jiggler can have only one creature engulfed at a given time.

Lick

Melee Weapon Attack: +6 to hit, reach 10 ft., one creature. Hit: 9 (2d6+3) bludgeoning damage. If the target is a medium or smaller creature, the target is grappled (escape DC 13). Until this grapple ends, the target is restrained, and the jiggler can't use its lick on another creature.

Multiattack

The jiggler makes two attacks: one with its antenna beam and one with its lick.

Reflective Body

Any time the jiggler is targeted by a magic missile spell, a line spell, or a spell that requires a ranged attack roll, roll a d6. On a 1 to 5, the jiggler is unaffected. On a 6, the jiggler is unaffected, and the effect of the spell is reflected back at the caster as though it originated from the jiggler, turning the caster into the spells target.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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