Shonen Battle
In the Earth of the fictional manga of Dragon Ball Super where time anomalies start to happen.
Author's Note: Based on the Unofficial sourcebook DragonBallDnD.
Don't expect transformations, vehicles, or a copy-paste of the sourcebook (I can't do a lot with this campaign setting, but at the same time, don't say I was lazy).
Expect A LOT more updates in the future.
Played | 310 times |
Cloned | 51 times |
Created | 361 days ago |
Last Updated | 34 days ago |
Visibility | Public |
Dondon Ray
Level 2
Description
You fire a superheated beam from your finger in a 5-foot-wide, 60-foot-long line. Creatures struck by the beam must make a Dexterity saving throw. On a failed save the creature takes 3d10 radiant damage and has its speed halved until the start of your next turn. On a successful save the creature takes half damage and its movement is unaffected. At Higher Levels: When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d10 for each slot level above 2nd.
Spell Details
Level | 2 |
Range | 60 |