Dungeons and Dragon Ball (Ver. O.1.2) world illustration - Shonen Battle theme
Shonen Battle

Dungeons and Dragon Ball (Ver. O.1.2)

D
Dark_Shadow20993

In the Earth of the fictional manga of Dragon Ball Super where time anomalies start to happen.


Author's Note: Based on the Unofficial sourcebook DragonBallDnD. Don't expect transformations, vehicles, or a copy-paste of the sourcebook (I can't do a lot with this campaign setting, but at the same time, don't say I was lazy). Expect A LOT more updates in the future.
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Created
361 days ago
Last Updated
34 days ago
VisibilityPublic
Hellzone Grenade
Level 4
Hellzone Grenade

Description

You create ki blasts, ki blasts appears centered on a target. When you miss a target or a creature succeeds on a saving throw that reduces the damage of one of your ki blasts, you can use your reaction to transform the throated ki blasts into glowing motes of force that float in unoccupied spaces of your choice around your target. A contributing spell creates a number of motes equal to 1 + its spell level. These motes shed dim light in a 10-foot radius, If the spell ends, they disappear. Each mote, raises the potential damage of this spell by 1d6, up to a maximum of 12d6 force damage. As an action, you can command all motes to converge on a single point within the sphere and erupt into a devastating explosion. Every creature within 20 feet of that point must make a Constitution saving throw. They take the accumulated damage of the spell on a failed save, or half as much damage on a success.

Spell Details
Level4
Range150
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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