Dungeons and Dragon Ball (Ver. O.1.2) world illustration - Shonen Battle theme
Shonen Battle

Dungeons and Dragon Ball (Ver. O.1.2)

D
Dark_Shadow20993

In the Earth of the fictional manga of Dragon Ball Super where time anomalies start to happen.


Author's Note: Based on the Unofficial sourcebook DragonBallDnD. Don't expect transformations, vehicles, or a copy-paste of the sourcebook (I can't do a lot with this campaign setting, but at the same time, don't say I was lazy). Expect A LOT more updates in the future.
Played272 times
Cloned49 times
Created
337 days ago
Last Updated
10 days ago
VisibilityPublic
Spirit Bomb
Level 9
Spirit Bomb

Description

By harnessing the life energy of the world, you create a well of power that surpasses the limits of any mortal spellcaster. The damage dealt by this spell, as well as its area of effect, is determined by the environment and population within 50 miles of you: Enviroment; base damage: Dense (Jungle or Lush Forest) 40d6 Moderate (Forest or Ocean) 30d6 Minor (Hills or Valleys) 20d6 Sparse (Mountains or Desert) 15d6 Scourged (Dead or Desecrated) 10d6 Population; bonus damage: Dense (Large City) +40d6 Moderate (Town) +30d6 Sparse (Village) +20d6 Limited (Caravan) +10d6 Uninhabited +0 Once when you cast this spell you can use your action to gather energy from your surroundings, in order to derive energy from the population, they must be willing to contribute to it. Once the spirit bombs is throwed every creature at the end of it must make a Dexterity saving throw, they take full force damage on a failed save, or half as much on a success.

Spell Details
Level9
Range1000
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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