The matoran Universe is a ocean & series of islands and continents inside the massive robot Mata Nui
Played | 1 times |
Cloned | 0 times |
Created | 331 days ago |
Last Updated | 48 days ago |
Visibility | Public |
Description
The Fenrakk Spawn are fierce, twisted creatures that were crafted by the Makuta to serve as powerful Rahi in the Matoran Universe. Born from a combination of Viruses and Liquid Protodermis, they display both ferocity and resilience. These beasts thrive in the harsh environment of the Southern Continent and survived the tumultuous events of the Great Cataclysm, potentially becoming a vital asset or a formidable adversary to those who encounter them.
Size | Large |
Type | Monstrosity |
CR | 7 |
XP | 3900 |
Languages | Understand Matoran but cannot speak. |
Armor Class | 15 |
HP Range | 110 - 150 (Avg: 130) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Acidic Bite
The Fenrakk Spawn bites its target, causing 2d10 + 6 piercing damage and 1d6 acid damage. The target must succeed on a DC 14 Constitution saving throw or take an additional 1d6 acid damage at the start of its next turn.
Charge
If the Fenrakk Spawn moves at least 20 feet straight toward a target and then hits it with a bite attack on the same turn, the target takes an extra 2d6 damage.
Kinetic Absorption
As a reaction, the Fenrakk Spawn can absorb kinetic energy from an incoming attack, granting it temporary hit points equal to the damage taken if the attack misses.