Countless small factions fight for the influence in the troubled region
Played | 45 times |
Cloned | 0 times |
Created | 275 days ago |
Last Updated | 82 days ago |
Visibility | Public |

Description
The Void Beacon is a strange, otherworldly entity resembling a pedestal with a polished onyx sphere perched ominously at its peak. This enigmatic structure radiates a palpable aura of dread, compelling nearby creatures to gawk at the swirling vortex within the orb, which appears to reflect their deepest fears. It serves as a conduit for ancient, malevolent psychic energy, channeling these forces to terrifying effect against intruders who dare approach.
Size | Medium |
Type | Aberration |
CR | 8 |
XP | 3900 |
Languages | Telepathy 120 ft. |
Armor Class | 17 |
HP Range | 80 - 90 (Avg: 85) |
Damage Vulnerabilities | , |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | , , , , |
Fearful Reflection
The Void Beacon targets one creature it can see within 60 feet. The target must succeed on a DC 16 Wisdom saving throw or become frightened for 1 minute. The frightened target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Psychic Pulse
The Void Beacon releases a wave of psychic energy in a 30-foot radius. All creatures in this area must succeed on a DC 16 Intelligence saving throw or take 27 (6d8) psychic damage and be stunned until the end of their next turn.