Countless small factions fight for the influence in the troubled region
Played | 45 times |
Cloned | 0 times |
Created | 275 days ago |
Last Updated | 82 days ago |
Visibility | Public |

Description
The Wretch is a tragic figure, a disfigured humanoid doomed by celestial punishment or servitude, cursed to wander the lands in misery. Its gaunt body is a patchwork of scars and unnatural deformities, with an aura of sorrow and despair that can chill the hearts of even the bravest adventurers. Despite its grotesque appearance, the Wretch retains some semblance of its former self, often muttering prayers in a forgotten tongue as it seeks redemption for its past sins.
Size | Medium |
Type | Humanoid |
CR | 5 |
XP | 1800 |
Languages | Celestial, Common |
Armor Class | 15 |
HP Range | 44 - 56 (Avg: 50) |
Damage Vulnerabilities | |
Damage Resistances | None |
Damage Immunities | , |
Condition Immunities | None |
Cursed Touch
Melee Spell Attack: +6 to hit, reach 5 ft., one creature. Hit: 18 (4d6 + 2) necrotic damage, and the target must succeed on a Constitution saving throw or suffer disadvantage on attack rolls until the end of its next turn.
Mournful Wail
The Wretch releases a heart-wrenching wail that echoes through the area. All creatures within 30 feet must make a Wisdom saving throw (DC 14) or become frightened for 1 minute. A frightened creature can repeat the saving throw at the end of each of its turns.