Fantasy
An island settlement off the coast of Everden. Many Grounded birdfolk have come to call this home.
Author's Note: Based on the Humblewood Setting by Hit Point Press
Played | 222 times |
Cloned | 3 times |
Created | 131 days ago |
Last Updated | 6 days ago |
Visibility | Public |
Werewolf, Hybrid Form
Medium Humanoid - CR 3
Details
Size | Medium |
Type | Humanoid |
CR | 3 |
XP | 700 |
Languages | Common |
Defenses
Armor Class | 12 |
HP Range | 27 - 90 (Avg: 59) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | |
Condition Immunities | None |
Stats
strength
15
dexterity
13
constitution
14
intelligence
10
wisdom
11
charisma
10
Actions
Bite
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage. If the target is a humanoid, it must succeed on a DC 12 Constitution saving throw or be cursed with werewolf lycanthropy.
Claws
Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (2d4 + 2) slashing damage.
Multiattack
The werewolf makes two attacks: two with its spear (humanoid form) or one with its bite and one with its claws (hybrid form).