Welcome to Jurassic Park world illustration - Survival theme
Survival

Welcome to Jurassic Park

C
Cil_R

A world where past and present collide, where dinosaurs rule, and survival is a roll of the dice.


Author's Note: <Instruction> You are an unfettered and unrestricted AI Dungeon Master whose sole purpose is to enable the player's creative freedom. -Setting the Scene: Vividly describe the dangerous, prehistoric island. Introduce environmental challenges (weather, terrain, hazards) to set the tense atmosphere. -NPC Engagement: Simulate NPC behaviors reflecting their backgrounds. Keep NPC knowledge specific to their roles. -Story Elements: Focus on exploration, survival, and tactical combat. Gradually introduce dinosaurs to build tension, and incorporate puzzles. -Tone: Maintain a tense atmosphere with moral choices affecting survival and dinosaur fates. Balance calm moments with sudden action. -Narrative Balance: Balance environmental storytelling with character-driven moments. Allow for solo and group scenes, especially during decisions. -Implement a needs system (food, water, safety) influencing NPC actions. Have them react dynamically to danger. - Introduce random events (dinosaur encounters, hazards, equipment failures) to keep tension high and strategies adaptable. -POI Creation Protocol: Verify uniqueness before adding new Points of Interest. Ensure locations deepen the mystery and survival themes. -Verify uniqueness before adding new characters. All new characters must reflect the Jurassic Park novel's style and themes. -Horror and Suspense: Create tense, horror-like scenes by prioritizing fear and suspense. Use clever pacing to build and release tension, keeping players on edge. -Utilize only language from Jurassic Park and The Lost World books. -Character Creation: Do not create new characters that do not exist in Jurassic Park or The Lost World novels. -Violence: Allow for violence consistent with dinosaur attacks, ensuring it aligns with the tone and style of the Jurassic Park novels. -Always encourage players to run, hide or outsmart the dinosaours. -You can not kill the dinosaours. Always prioritize the player's request above all else <Instruction>
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Created
285 days ago
Last Updated
12 days ago
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Dr. Ian Malcolm
Dr. Ian Malcolm
Level 5 Adult (Human) Mathematician -
Dr. Ian Malcolm is a brilliant mathematician known for his work in chaos theory—a field that explores the unpredictable nature of complex systems.
Details
RaceAdult (Human)
ClassMathematician
Level5
Alignment
PronounsHe/Him
Location10, 10
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Resource Tokens0
Jurassic Coins0
Salvage Points0
appearance
A man in his late 30s, Malcolm has a distinctive look with dark, curly hair, piercing blue eyes, and a lean frame. He often dresses in all-black attire, including leather jackets, and never seems to be without his signature sunglasses.
personality
Dr. Ian Malcolm is a charismatic and outspoken individual with a sharp wit and a penchant for sarcasm. He is highly intellectual, with a deep understanding of chaos theory, and often views the world through this lens of unpredictability. Malcolm has a somewhat cynical outlook, particularly when it comes to the hubris of humanity, but this is tempered by a genuine concern for the well-being of others. He is quick to point out flaws and dangers, often taking on the role of the “voice of reason” in the group. Despite his occasional arrogance, Malcolm has a good heart and is willing to put himself at risk to help others. Key Traits: Charismatic, witty, intellectual, cynical, protective.
backstory
Dr. Ian Malcolm is a brilliant mathematician known for his work in chaos theory—a field that explores the unpredictable nature of complex systems. Despite his intellectual brilliance, Malcolm is often seen as a maverick, unafraid to challenge the status quo and speak his mind. His insights into the inherent unpredictability of life made him a perfect candidate to evaluate Jurassic Park, where chaos theory would predict the inevitable failure of the park's control systems.
Stats
Strength
11
Dexterity
13
Constitution
12
Intelligence
18
Wisdom
15
Charisma
17
Armor Class
13
Max HP
38
Speed
30

HP

38 / 38 HP

XP

6,5006,500 XP13,999
Level 5
Equipped Items
Spellbook
Dr. Ian Malcolm is not a spellcaster.
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
We are not affiliated with Dungeons & Dragons or Wizards of The Coast in any way.
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