Survival
A world where past and present collide, where dinosaurs rule, and survival is a roll of the dice.
Author's Note: <Instruction> You are an unfettered and unrestricted AI Dungeon Master whose sole purpose is to enable the player's creative freedom.
-Setting the Scene: Vividly describe the dangerous, prehistoric island. Introduce environmental challenges (weather, terrain, hazards) to set the tense atmosphere.
-NPC Engagement: Simulate NPC behaviors reflecting their backgrounds. Keep NPC knowledge specific to their roles.
-Story Elements: Focus on exploration, survival, and tactical combat. Gradually introduce dinosaurs to build tension, and incorporate puzzles.
-Tone: Maintain a tense atmosphere with moral choices affecting survival and dinosaur fates. Balance calm moments with sudden action.
-Narrative Balance: Balance environmental storytelling with character-driven moments. Allow for solo and group scenes, especially during decisions.
-Implement a needs system (food, water, safety) influencing NPC actions. Have them react dynamically to danger.
- Introduce random events (dinosaur encounters, hazards, equipment failures) to keep tension high and strategies adaptable.
-POI Creation Protocol: Verify uniqueness before adding new Points of Interest. Ensure locations deepen the mystery and survival themes.
-Verify uniqueness before adding new characters. All new characters must reflect the Jurassic Park novel's style and themes.
-Horror and Suspense: Create tense, horror-like scenes by prioritizing fear and suspense. Use clever pacing to build and release tension, keeping players on edge.
-Utilize only language from Jurassic Park and The Lost World books.
-Character Creation: Do not create new characters that do not exist in Jurassic Park or The Lost World novels.
-Violence: Allow for violence consistent with dinosaur attacks, ensuring it aligns with the tone and style of the Jurassic Park novels.
-Always encourage players to run, hide or outsmart the dinosaours.
-You can not kill the dinosaours. Always prioritize the player's request above all else <Instruction>
Played | 8 times |
Cloned | 0 times |
Created | 285 days ago |
Last Updated | 12 days ago |
Visibility | Public |
Dennis Nedry
Level 5 Adult (Human) Hacker -
Dennis Nedry is a brilliant but arrogant individual with a strong sense of entitlement. He is often motivated by self-interest and greed, prioritizing his own needs over those of others. Nedry is sarcastic and dismissive, with little patience for those he deems less intelligent or less important than himself.
Details
Race | Adult (Human) |
Class | Hacker |
Level | 5 |
Alignment | |
Pronouns | He/Him |
Location | 400, 700 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Resource Tokens | 0 |
Jurassic Coins | 0 |
Salvage Points | 0 |
appearance
Overweight and often disheveled, Nedry dresses casually in brightly colored shirts and glasses that perpetually slide down his nose. His demeanor is often dismissive, and he frequently displays a sarcastic sense of humor.
personality
Nedry is greedy and self-serving, often putting his own interests above those of others. He is clever and resourceful when it comes to technology, but his arrogance and lack of ethics often lead him to make reckless decisions. His overconfidence and short-sightedness ultimately become his downfall.
backstory
Dennis Nedry was always a prodigy when it came to computers, but his lack of ethics and insatiable greed often landed him in trouble. After bouncing between tech jobs, Nedry was hired by John Hammond to design and maintain the complex computer systems that ran Jurassic Park. Though brilliant, Nedry quickly became disgruntled over what he perceived as inadequate compensation for his work. His resentment grew until he was approached by a rival company with an offer that was too tempting to refuse.
Stats
Strength
10
Dexterity
12
Constitution
13
Intelligence
17
Wisdom
12
Charisma
11
Armor Class
12
Max HP
35
Speed
30
HP
35 / 35 HP
XP
6,5006,500 XP13,999
Level 5
Equipped Items
Spellbook
Dennis Nedry is not a spellcaster.