A world where past and present collide, where dinosaurs rule, and survival is a roll of the dice.
Played | 8 times |
Cloned | 0 times |
Created | 285 days ago |
Last Updated | 12 days ago |
Visibility | Public |
Description
Spinosaurus is one of the largest known carnivorous dinosaurs, easily recognized by the sail-like structure on its back. It is larger than the T-Rex, standing over 50 feet long, with a long, crocodile-like snout filled with sharp teeth. Spinosaurus is a powerful swimmer and is known to hunt both on land and in water.
Size | Huge |
Type | Beast |
CR | 10 |
XP | 5900 |
Languages | None |
Armor Class | 14 |
HP Range | 100 - 300 (Avg: 200) |
Damage Vulnerabilities | , , |
Damage Resistances | None |
Damage Immunities | , |
Condition Immunities | , , |
Bite
Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 28 (4d10 + 6) piercing damage. If the target is a Medium or smaller creature, it is grappled (escape DC 18). Until this grapple ends, the target is restrained, and the Spinosaurus can’t bite another target.
Claw
Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 20 (3d8 + 6) slashing damage.
Intimidating Presence
The Spinosaurus can use its action to frighten creatures within 30 feet that can see or hear it. Each creature must succeed on a DC 18 Wisdom saving throw or be frightened for 1 minute.
Multiattack
The Spinosaurus makes three attacks: one with its bite and two with its claws.
Tail Sweep
The Spinosaurus can use its tail to sweep across an area. All creatures within a 15-foot cone must make a DC 17 Dexterity saving throw or take 16 (3d6 + 6) bludgeoning damage and be knocked prone.