Wild and unhinged world of RMA.
Amidst a digital realm plagued by glitches, a team of RMA wizards embarks on an extraordinary quest.
Played | 0 times |
Cloned | 0 times |
Created | 408 days ago |
Last Updated | 37 days ago |
Visibility | Public |

Hold Monster
Enchantment
Details
Level | 5 |
Range | 90 |
Description
Choose a creature you can see within range. The target must make a saving throw of Wisdom or be paralyzed for the duration of the spell. This spell has no effect against the undead. At the end of each round, the target can make a new saving throw of Wisdom. If successful, the spell ends for the creature.