
The Shrewdlings Roam
Played | 10 times |
Cloned | 0 times |
Created | 164 days ago |
Last Updated | 65 days ago |
Visibility | Public |

Description
Mad Human Remnants are once-human skeletons cursed to wander the world in relentless madness. These eerie figures were once people who met their untimely end, but their souls have been twisted by despair and anger, making them hunting shadows that crave the life they lost. They strike fear into the hearts of prey, driven by an insatiable urge to kill and take vengeance on the living.
Size | Medium |
Type | Undead |
CR | 3 |
XP | 700 |
Languages | understands Common but cannot speak |
Armor Class | 13 |
HP Range | 40 - 60 (Avg: 50) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Reckless Charge
The Mad Human Remnant can dash to close the distance and, upon reaching an opponent, strikes in a frenzy with advantage on the next attack. After this, it has disadvantage on the next attack it makes until the end of its turn.
Skeletal Slash
The Mad Human Remnant makes a melee attack with a rusty sword, dealing 1d8 + 2 slashing damage.
Terrifying Moan
The Mad Human Remnant lets out an echoing moan that terrifies any living creature within 30 feet. Targets must make a Wisdom saving throw or become frightened for 1 minute. A target can repeat the saving throw at the end of each of its turns, ending the effect on a success.