Yamato world illustration - Japanese Mythology theme
Japanese Mythology

Yamato

S
Shinrai

A fantastical world heavily inspired by japanese mythology and the edo time period.


Author's Note: Complete custom world without any 5e Defaults. This is NOT a Dungeons and Dragons World. Atm there are: 12 custom races 9 custom classes (all are able to cast spells, physical classes as well as magical ones) over 100 playable characters over 200 custom cantrips and spells 114 custom items Currently planned: 2 more factions (merchant guild and artist guild of sorts) and adding the whole character roster to those factions. But I need to get a better grasp how Franz works in conjuntion with those systems atm, so I will refrain from putting all current characters into factions for the time being. Known issues: -"I can not start a campaign with a character I created myself." Possible workaround: Clone Yamato and add the character you want to play as in your workshop tab into the character list of Yamato. Then start a campaign from there and select the character. If the character has a class and race that is not present in Yamato, you should also copy it over and integrate it in the Yamato world in your workshop tab as well, including the spells you use. I do not know what causes this issue. But this is a non-d&d world with selfmade classes and selfmade races. If you try to play my world with a custom character from your own workshop with a class and race that is not present in Yamato, it might cause problems. There can also problems occure, when you starting a campaign NOT at a POI with a starting location (the star before the POI name signals where you should start without a problem), but just an area. - "In Fights Franz tells me that I can not eat any of the healing items like Onigiri.": should he complain, anwer him that the item is a Potion and should be treated like one and he will let you drink it. At least it worked for me this way when testing. A bit odd, but atm the only workaround. All graphics were made with Nightcafé. You are free to use my graphics, spell descriptions, races, items etc. in your own build worlds and campaigns.
Played1087 times
Cloned88 times
Created
221 days ago
Last Updated
3 days ago
VisibilityPublic
Umiwatari Valley
Umiwatari Valley
Area
Details
Size0
TypeValley
Coordinates(30, -7373) to (4908, -2565)
Description

Umiwatari Valley is a humid subtropical paradise, where the diverse seasons breathe life into the lush jungle that sprawls across its terrain. Each season brings a unique charm; winter offers enchanting whale watching experiences along the coast, while spring dazzles with vibrant hari festivals celebrating blossom and renewal. During the long, warm summers, the valley is adorned with the exquisite sagaribana flowers, creating a breathtaking landscape that captivates all who visit. This valley is home to some of the bigger nekomata which roam the valley guarding the ruins and territory. They get help by rather exotic bioluminiscent kodama, who look a bit different from their normal forest counterparts.

Appearance

A sprawling jungle valley lush with vibrant greenery, dotted with colorful sagaribana flowers, and mist rising from the humid earth under a golden sun, with distant sounds of festivals echoing through the trees

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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