Japanese Mythology
A fantastical world heavily inspired by japanese mythology and the edo time period.
Author's Note: Complete custom world without any 5e Defaults. This is NOT a Dungeons and Dragons World.
Atm there are:
12 custom races
9 custom classes (all are able to cast spells, physical classes as well as magical ones)
over 100 playable characters
over 200 custom cantrips and spells
114 custom items
Currently planned: 2 more factions (merchant guild and artist guild of sorts) and adding the whole character roster to those factions. But I need to get a better grasp how Franz works in conjuntion with those systems atm, so I will refrain from putting all current characters into factions for the time being.
Known issues:
-"I can not start a campaign with a character I created myself." Possible workaround: Clone Yamato and add the character you want to play as in your workshop tab into the character list of Yamato. Then start a campaign from there and select the character. If the character has a class and race that is not present in Yamato, you should also copy it over and integrate it in the Yamato world in your workshop tab as well, including the spells you use.
I do not know what causes this issue. But this is a non-d&d world with selfmade classes and selfmade races. If you try to play my world with a custom character from your own workshop with a class and race that is not present in Yamato, it might cause problems. There can also problems occure, when you starting a campaign NOT at a POI with a starting location (the star before the POI name signals where you should start without a problem), but just an area.
- "In Fights Franz tells me that I can not eat any of the healing items like Onigiri.": should he complain, anwer him that the item is a Potion and should be treated like one and he will let you drink it. At least it worked for me this way when testing. A bit odd, but atm the only workaround.
All graphics were made with Nightcafé. You are free to use my graphics, spell descriptions, races, items etc. in your own build worlds and campaigns.
Played | 1144 times |
Cloned | 94 times |
Created | 230 days ago |
Last Updated | 12 days ago |
Visibility | Public |
Sana
Level 3 Human Zenki -
Sana is a disciplined and compassionate Human Zenki who upholds justice with quiet grace, balancing her unwavering loyalty to the shogunate with a deep personal sense of duty to protect the vulnerable. She is send by the human shogunate to investigate the Fallen Star and find out about its possible danger.
Details
Race | Human |
Class | Zenki |
Level | 3 |
Alignment | |
Pronouns | She/Her |
Location | 749, 7054 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Ryō | 300 |
Mon | 200 |
Shu | 200 |
appearance
Sana stands tall with a poised and graceful frame, her movements precise and fluid, reflecting years of rigorous training as a Zenki monk. Her dark hair is often tied neatly, highlighting her sharp, determined features and bright, focused eyes. Clad in simple, yet well-kept robes, she wears an understated yet elegant armor that speaks of practicality and tradition. Every gesture she makes is controlled and deliberate, revealing her discipline. Her posture exudes strength, yet there’s a serene calm in her presence, balancing her warrior’s resolve with her inner peace.
personality
Graceful, disciplined, and deeply honorable, Sana embodies the principles of loyalty and justice. She is unwavering in her commitment to protect the weak and uphold fairness, yet she holds herself to incredibly high standards, often pushing herself to her limits to achieve perfection. Her strong sense of duty makes her a formidable ally, but she can be rigid and self-critical, sometimes struggling to relax or accept her own shortcomings. Despite her serious demeanor, Sana has a compassionate heart and fights not out of ambition but to protect those she holds dear, balancing her loyalty to the shogunate with her own moral compass.
backstory
Raised in a temple closely aligned with the shogunate, Sana has dedicated her life to balancing her spiritual discipline with the needs of the state. Trained rigorously in both combat and meditation, she upholds justice and peace, wielding her skills as a tool of protection for those who cannot defend themselves. Her duty to the shogunate has often led her into the political arena, where she must navigate complex webs of power while staying true to her values. Though bound to her role, she seeks a deeper sense of personal growth and spiritual fulfillment through her service. She is send by the shogunate to investigate the Fallen Star and make sure that it poses no danger.
Stats
Strength
12
Dexterity
15
17
+2
Constitution
13
Intelligence
10
Wisdom
17
19
+2
Charisma
11
13
+2
Armor Class
15
18
+3
Max HP
35
Speed
30
35
+5
HP
35 / 35 HP
XP
900900 XP2,699
Level 3
Equipped Items
Spellbook