Yamato world illustration - Japanese Mythology theme
Japanese Mythology

Yamato

S
Shinrai

A fantastical world heavily inspired by japanese mythology and the edo time period.


Author's Note: Complete custom world without any 5e Defaults. This is NOT a Dungeons and Dragons World. Atm there are: 12 custom races 9 custom classes (all are able to cast spells, physical classes as well as magical ones) over 100 playable characters over 200 custom cantrips and spells 114 custom items Currently planned: 2 more factions (merchant guild and artist guild of sorts) and adding the whole character roster to those factions. But I need to get a better grasp how Franz works in conjuntion with those systems atm, so I will refrain from putting all current characters into factions for the time being. Known issues: -"I can not start a campaign with a character I created myself." Possible workaround: Clone Yamato and add the character you want to play as in your workshop tab into the character list of Yamato. Then start a campaign from there and select the character. If the character has a class and race that is not present in Yamato, you should also copy it over and integrate it in the Yamato world in your workshop tab as well, including the spells you use. I do not know what causes this issue. But this is a non-d&d world with selfmade classes and selfmade races. If you try to play my world with a custom character from your own workshop with a class and race that is not present in Yamato, it might cause problems. There can also problems occure, when you starting a campaign NOT at a POI with a starting location (the star before the POI name signals where you should start without a problem), but just an area. - "In Fights Franz tells me that I can not eat any of the healing items like Onigiri.": should he complain, anwer him that the item is a Potion and should be treated like one and he will let you drink it. At least it worked for me this way when testing. A bit odd, but atm the only workaround. All graphics were made with Nightcafé. You are free to use my graphics, spell descriptions, races, items etc. in your own build worlds and campaigns.
Played1144 times
Cloned94 times
Created
230 days ago
Last Updated
12 days ago
VisibilityPublic
Kazanari
Kazanari
Level 3 Oni Shugenja -
Kazanari is a fiercely passionate Oni Shugenja with a deep connection to the raw forces of nature, driven by his instinctive sense of justice and a rebellious spirit that defies tradition.
Details
RaceOni
ClassShugenja
Level3
Alignment
PronounsHe/Him
Location6771, 1338
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Ryō200
Mon200
Shu200
appearance
Kazanari has a striking appearance with deep red skin, glowing amber eyes that seem to pierce through the shadows, and elegant black markings swirling across his face. His sharp, golden horns curve upward from his forehead, and his black hair flows down in waves, held back by small, ornamental pieces. Kazanari's tall, muscular build is adorned with intricate robes in rich reds and blacks, embroidered with gold and cherry blossom patterns, exuding an aura of mysticism and power. His presence commands both respect and fear.
personality
Kazanari embodies the wild, untamable spirit of fire and earth. He is a fierce protector of the downtrodden, willing to bend or break rules to help those in need. He has a rebellious streak, preferring to follow his heart and instincts rather than conform to traditions or laws. Despite his rough and unpredictable exterior, he has a strong sense of justice and compassion. He values freedom, despising oppression, and will fight fiercely to protect those who cannot protect themselves. Kazanari’s intense emotions and connection to nature often make him passionate but unpredictable, driving him to act in both destructive and creative ways.
backstory
Kazanari was born in the heart of Akumatami, a chaotic Oni settlement in the Kirin Steppe, where the fierce and untamed nature of the Oni is celebrated. From an early age, he felt a deep connection to the primal forces of nature, particularly the power of fire and earth, often seen communing with volcanoes and mountains. His affinity for the raw, elemental forces led him to the path of the Shugenja, where he embraced both the destructive and creative powers of the natural world. Although his chaotic nature often clashes with the structured teachings of magic, his instincts and raw power are undeniable, earning him respect despite his unorthodox approach.
Stats
Strength
10
Dexterity
13
15
+2
Constitution
15
Intelligence
17
18
+1
Wisdom
12
13
+1
Charisma
11
Armor Class
12
Max HP
35
Speed
30
32
+2

HP

35 / 35 HP

XP

900900 XP2,699
Level 3
Equipped Items
Spellbook
Stone Hand

Stone Hand

Cantrip
Dancing Flames

Dancing Flames

Cantrip
Fire Serpent

Fire Serpent

Level 2
Windstep

Windstep

Level 2
Barkskin

Barkskin

Level 2
Rock Shield

Rock Shield

Cantrip
Burning Blast

Burning Blast

Level 1
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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