Japanese Mythology
A fantastical world heavily inspired by japanese mythology and the edo time period.
Author's Note: Complete custom world without any 5e Defaults. This is NOT a Dungeons and Dragons World.
Atm there are:
12 custom races
9 custom classes (all are able to cast spells, physical classes as well as magical ones)
over 100 playable characters
over 200 custom cantrips and spells
114 custom items
Currently planned: 2 more factions (merchant guild and artist guild of sorts) and adding the whole character roster to those factions. But I need to get a better grasp how Franz works in conjuntion with those systems atm, so I will refrain from putting all current characters into factions for the time being.
Known issues:
-"I can not start a campaign with a character I created myself." Possible workaround: Clone Yamato and add the character you want to play as in your workshop tab into the character list of Yamato. Then start a campaign from there and select the character. If the character has a class and race that is not present in Yamato, you should also copy it over and integrate it in the Yamato world in your workshop tab as well, including the spells you use.
I do not know what causes this issue. But this is a non-d&d world with selfmade classes and selfmade races. If you try to play my world with a custom character from your own workshop with a class and race that is not present in Yamato, it might cause problems. There can also problems occure, when you starting a campaign NOT at a POI with a starting location (the star before the POI name signals where you should start without a problem), but just an area.
- "In Fights Franz tells me that I can not eat any of the healing items like Onigiri.": should he complain, anwer him that the item is a Potion and should be treated like one and he will let you drink it. At least it worked for me this way when testing. A bit odd, but atm the only workaround.
All graphics were made with Nightcafé. You are free to use my graphics, spell descriptions, races, items etc. in your own build worlds and campaigns.
Played | 1144 times |
Cloned | 94 times |
Created | 230 days ago |
Last Updated | 12 days ago |
Visibility | Public |
Yorihiko
Level 3 Tanuki Onmyoji -
Yorihiko is a mischievous and unpredictable Tanuki Onmyoji whose charm and unconventional methods make him as unreliable as he is brilliant in the face of chaos.
Details
Race | Tanuki |
Class | Onmyoji |
Level | 3 |
Alignment | |
Pronouns | He/Him |
Location | -6905, -3818 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Ryō | 200 |
Mon | 200 |
Shu | 200 |
appearance
Yorihiko's appearance reflects his playful nature. His tanuki features, with soft, raccoon-like fur and lively amber eyes, give him an approachable, whimsical charm. He dresses in a traditional Onmyoji robe, adorned with vibrant floral patterns, but his garb often appears slightly askew, adding to his unconventional vibe. His hat, decorated with golden ornaments, sits crookedly atop his head, symbolizing his carefree attitude. Despite his light-hearted appearance, his eyes gleam with intelligence and mischief, hinting at the cunning mind behind his playful exterior. He carries himself with a laid-back yet unpredictable air.
personality
Unconventional and playful, Yorihiko enjoys challenging societal norms and the rigid expectations of other Onmyoji. He thrives in chaos, finding freedom in unpredictability, and often indulges his curiosity by testing limits—both his own and others'. Though he can be unreliable, his ingenuity in using unconventional tactics and his ability to adapt to rapidly changing situations make him a valuable ally when things go awry. He’s charming, mischievous, and often motivated by whim rather than duty, though he never takes life too seriously.
backstory
Born into a family of spiritualists, Yorihiko grew up in the shadow of powerful magic and ancient rites, yet never felt bound to tradition. His early years were spent wandering the forests, experimenting with spells and illusions, often disregarding the boundaries set by his elders. A natural trickster at heart, he delights in bending the rules of the spiritual and physical worlds. With an unpredictable blend of mischief and wisdom, his unique approach to exorcisms and yokai control makes him both revered and feared among his peers.
Stats
Strength
10
Dexterity
12
14
+2
Constitution
14
Intelligence
15
20
+5
Wisdom
17
19
+2
Charisma
13
18
+5
Armor Class
12
13
+1
Max HP
35
Speed
30
35
+5
HP
35 / 35 HP
XP
900900 XP2,699
Level 3
Equipped Items
Spellbook