Japanese Mythology
A fantastical world heavily inspired by japanese mythology and the edo time period.
Author's Note: Complete custom world without any 5e Defaults. This is NOT a Dungeons and Dragons World.
Atm there are:
12 custom races
9 custom classes (all are able to cast spells, physical classes as well as magical ones)
over 100 playable characters
over 200 custom cantrips and spells
114 custom items
Currently planned: 2 more factions (merchant guild and artist guild of sorts) and adding the whole character roster to those factions. But I need to get a better grasp how Franz works in conjuntion with those systems atm, so I will refrain from putting all current characters into factions for the time being.
Known issues:
-"I can not start a campaign with a character I created myself." Possible workaround: Clone Yamato and add the character you want to play as in your workshop tab into the character list of Yamato. Then start a campaign from there and select the character. If the character has a class and race that is not present in Yamato, you should also copy it over and integrate it in the Yamato world in your workshop tab as well, including the spells you use.
I do not know what causes this issue. But this is a non-d&d world with selfmade classes and selfmade races. If you try to play my world with a custom character from your own workshop with a class and race that is not present in Yamato, it might cause problems. There can also problems occure, when you starting a campaign NOT at a POI with a starting location (the star before the POI name signals where you should start without a problem), but just an area.
- "In Fights Franz tells me that I can not eat any of the healing items like Onigiri.": should he complain, anwer him that the item is a Potion and should be treated like one and he will let you drink it. At least it worked for me this way when testing. A bit odd, but atm the only workaround.
All graphics were made with Nightcafé. You are free to use my graphics, spell descriptions, races, items etc. in your own build worlds and campaigns.
Played | 1144 times |
Cloned | 94 times |
Created | 230 days ago |
Last Updated | 12 days ago |
Visibility | Public |
Satsuki
Level 3 Nekomata Onmyoji -
Satsuki is a clever and compassionate Nekomata Onmyoji who uses her mystical powers to protect the innocent, often relying on her wit and agility to outmaneuver both spirits and adversaries.
Details
Race | Nekomata |
Class | Onmyoji |
Level | 3 |
Alignment | |
Pronouns | She/Her |
Location | 2076, -5921 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Ryō | 300 |
Mon | 200 |
Shu | 200 |
appearance
Satsuki is a graceful yet unpredictable Nekomata, her fur a rich blend of tawny and black stripes, complementing her observant blue eyes that seem to see through both the living and the spirit world. Adorned in elegant, flowing robes of deep violet and gold, intricately embroidered with celestial symbols, she wears ornate talismans and charms around her neck, each pulsating with ancient power. Her twin tails swish with a mixture of calm confidence and mischief. Known for her quick thinking, Satsuki uses both her mythical prowess and sharp wit to outmaneuver malevolent spirits and cunning foes alike.
personality
With a sharp wit and creative thinking, Satsuki follows her own moral code, often disregarding rules that she feels get in the way of doing what's right. Compassionate at heart, she acts impulsively when it comes to protecting the innocent, even if it means stepping on the toes of authority. Though she has a mischievous streak, often enjoying outsmarting her enemies, her ultimate goal is to bring balance and protect the vulnerable. Her dual nature as a Nekomata gives her a playful, yet unpredictable edge, making her both a formidable ally and a dangerous adversary.
backstory
Born in a remote village, Satsuki discovered her spiritual powers at a young age, often using them to protect her home from malevolent spirits. As she grew, Satsuki rebelled against traditional Onmyoji teachings, believing that the rigid rules often hindered the ability to help those in need. Now a wandering exorcist, she wields her mystical powers freely, guided by a deep sense of justice. Despite clashing with the Onmyoji order, she continues to fight dark forces, using both her supernatural abilities and her Nekomata heritage to outwit enemies.
Stats
Strength
10
12
+2
Dexterity
15
Constitution
11
13
+2
Intelligence
13
15
+2
Wisdom
17
21
+4
Charisma
14
18
+4
Armor Class
12
13
+1
Max HP
35
Speed
30
33
+3
HP
35 / 35 HP
XP
900900 XP2,699
Level 3
Equipped Items
Spellbook