Japanese Mythology
A fantastical world heavily inspired by japanese mythology and the edo time period.
Author's Note: Complete custom world without any 5e Defaults. This is NOT a Dungeons and Dragons World.
Atm there are:
12 custom races
9 custom classes (all are able to cast spells, physical classes as well as magical ones)
over 100 playable characters
over 200 custom cantrips and spells
114 custom items
Currently planned: 2 more factions (merchant guild and artist guild of sorts) and adding the whole character roster to those factions. But I need to get a better grasp how Franz works in conjuntion with those systems atm, so I will refrain from putting all current characters into factions for the time being.
Known issues:
-"I can not start a campaign with a character I created myself." Possible workaround: Clone Yamato and add the character you want to play as in your workshop tab into the character list of Yamato. Then start a campaign from there and select the character. If the character has a class and race that is not present in Yamato, you should also copy it over and integrate it in the Yamato world in your workshop tab as well, including the spells you use.
I do not know what causes this issue. But this is a non-d&d world with selfmade classes and selfmade races. If you try to play my world with a custom character from your own workshop with a class and race that is not present in Yamato, it might cause problems. There can also problems occure, when you starting a campaign NOT at a POI with a starting location (the star before the POI name signals where you should start without a problem), but just an area.
- "In Fights Franz tells me that I can not eat any of the healing items like Onigiri.": should he complain, anwer him that the item is a Potion and should be treated like one and he will let you drink it. At least it worked for me this way when testing. A bit odd, but atm the only workaround.
All graphics were made with Nightcafé. You are free to use my graphics, spell descriptions, races, items etc. in your own build worlds and campaigns.
Played | 1144 times |
Cloned | 94 times |
Created | 230 days ago |
Last Updated | 12 days ago |
Visibility | Public |
Izana
Level 3 Nekomata Yokai-Hunter -
Izana is a disciplined and skilled Nekomata Yokai Hunter who relentlessly pursues balance between the human and spirit worlds, using both his sharp intellect and supernatural abilities to protect the innocent.
Details
Race | Nekomata |
Class | Yokai-Hunter |
Level | 3 |
Alignment | |
Pronouns | He/Him |
Location | 1297, -6673 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Ryō | 250 |
Mon | 200 |
Shu | 200 |
appearance
Izana is a vigilant Nekomata Yokai-Hunter, his sleek tawny fur marked by bold black stripes that highlight his sharp green eyes, always scanning for danger. Dressed in layered armor, his dark blue and green cloak flows around him, adorned with ornate golden accents symbolizing his deep connection to ancient hunting traditions. His posture is strong yet agile, ready to pounce at a moment's notice. Twin tails curl with precision, hinting at his fierce protectiveness and cunning nature. Izana’s quick wit and experience make him a formidable hunter, skilled in outmaneuvering even the most elusive yokai.
personality
Steadfast and disciplined, Izana is deeply committed to his mission of protecting the innocent from dangerous yokai. He approaches his work with a calm, methodical demeanor, relying on both intellect and experience to assess threats and act decisively. Though his demeanor can be serious, he has a compassionate heart, always striving to act with fairness and mercy, even toward those yokai that can be reasoned with. His Nekomata nature grants him heightened senses and agility, which he uses to his advantage in battle, but it is his unwavering dedication that truly defines him.
backstory
Raised in a temple dedicated to the protection of the realm from malevolent spirits, Izana was trained from a young age to uphold the ancient traditions of hunting and exorcising dangerous yokai. His family had long served as protectors, passing down sacred techniques and weapons for generations. After losing loved ones to a powerful yokai, he vowed to eradicate evil spirits wherever they appeared. Now, he travels across the land, using his sharp instincts and Nekomata powers to ensure that balance between the human and spiritual worlds is maintained.
Stats
Strength
10
Dexterity
17
18
+1
Constitution
12
Intelligence
14
Wisdom
15
16
+1
Charisma
13
14
+1
Armor Class
13
14
+1
Max HP
35
Speed
30
30
0
HP
35 / 35 HP
XP
900900 XP2,699
Level 3
Equipped Items
Spellbook