Yamato world illustration - Japanese Mythology theme
Japanese Mythology

Yamato

S
Shinrai

A fantastical world heavily inspired by japanese mythology and the edo time period.


Author's Note: Complete custom world without any 5e Defaults. This is NOT a Dungeons and Dragons World. Atm there are: 12 custom races 9 custom classes (all are able to cast spells, physical classes as well as magical ones) over 100 playable characters over 200 custom cantrips and spells 114 custom items Currently planned: 2 more factions (merchant guild and artist guild of sorts) and adding the whole character roster to those factions. But I need to get a better grasp how Franz works in conjuntion with those systems atm, so I will refrain from putting all current characters into factions for the time being. Known issues: -"I can not start a campaign with a character I created myself." Possible workaround: Clone Yamato and add the character you want to play as in your workshop tab into the character list of Yamato. Then start a campaign from there and select the character. If the character has a class and race that is not present in Yamato, you should also copy it over and integrate it in the Yamato world in your workshop tab as well, including the spells you use. I do not know what causes this issue. But this is a non-d&d world with selfmade classes and selfmade races. If you try to play my world with a custom character from your own workshop with a class and race that is not present in Yamato, it might cause problems. There can also problems occure, when you starting a campaign NOT at a POI with a starting location (the star before the POI name signals where you should start without a problem), but just an area. - "In Fights Franz tells me that I can not eat any of the healing items like Onigiri.": should he complain, anwer him that the item is a Potion and should be treated like one and he will let you drink it. At least it worked for me this way when testing. A bit odd, but atm the only workaround. All graphics were made with Nightcafé. You are free to use my graphics, spell descriptions, races, items etc. in your own build worlds and campaigns.
Played1144 times
Cloned94 times
Created
230 days ago
Last Updated
12 days ago
VisibilityPublic
Ginju
Ginju
Level 3 Kitsune Merchant -
Ginju is a shrewd and playful Kitsune merchant, with a keen intellect and razor-sharp instincts. She prefers subtle tactics over bold moves.
Details
RaceKitsune
ClassMerchant
Level3
Alignment
PronounsShe/Her
Location-1491, 6047
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Ryō400
Mon500
Shu500
appearance
Ginju is a striking figure, with long, wavy auburn hair that cascades down her back, subtly adorned with golden trinkets and a small, delicate flower tucked behind her fox-like ears. Her eyes, a rich amber color, hold a mischievous glint, giving her a mysterious allure that draws others in. Her skin is fair, with a faint blush on her cheeks, and her smile is both welcoming and knowing, hinting at secrets she’s unlikely to share. She favors finely layered kimonos in shades of purple and gold, embroidered with intricate patterns that reflect both her wealth and her keen eye for beauty.
personality
Ginju is a shrewd and playful Kitsune, constantly finding amusement in outwitting her competitors and charming her customers. She exudes an air of lightheartedness, masking her keen intelligence and razor-sharp instincts. Although she rarely shows her hand, Ginju is deeply observant, calculating every move with precision and flair. She has a knack for making people underestimate her, turning even the smallest interactions into games of wit. Beneath her laid-back demeanor, however, lies a fierce loyalty to her closest allies and a strong sense of responsibility, though she’s rarely direct about her intentions, preferring subtle nudges over bold moves.
backstory
Ginju was born into a family of traveling merchants, raised on the winding trade routes between bustling cities and secluded villages. As a young Kitsune, she learned the art of negotiation, charm, and subtle manipulation, gaining a reputation as a resourceful and cunning trader. Her travels have allowed her to amass a vast network of contacts and a wealth of rare items, some with mysterious powers. Known for her adaptability, she has thrived by blending into any setting, from grand marketplaces to shadowed alleyways. Ginju’s life is a blend of business and wanderlust, driven by the thrill of discovery.
Stats
Strength
12
13
+1
Dexterity
15
16
+1
Constitution
14
15
+1
Intelligence
18
Wisdom
13
15
+2
Charisma
16
18
+2
Armor Class
13
16
+3
Max HP
35
Speed
30
33
+3

HP

35 / 35 HP

XP

900900 XP2,699
Level 3
Equipped Items
Spellbook
Sheltering Wind

Sheltering Wind

Level 1
Appraise

Appraise

Cantrip
Repair

Repair

Cantrip
Tremor Sense

Tremor Sense

Cantrip
Earthen Armor

Earthen Armor

Level 1
Snaring Threads

Snaring Threads

Level 1
Soothing Balm

Soothing Balm

Level 1
Toxic Spores

Toxic Spores

Level 1
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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