Japanese Mythology
A fantastical world heavily inspired by japanese mythology and the edo time period.
Author's Note: Complete custom world without any 5e Defaults. This is NOT a Dungeons and Dragons World.
Atm there are:
12 custom races
9 custom classes (all are able to cast spells, physical classes as well as magical ones)
over 100 playable characters
over 200 custom cantrips and spells
114 custom items
Currently planned: 2 more factions (merchant guild and artist guild of sorts) and adding the whole character roster to those factions. But I need to get a better grasp how Franz works in conjuntion with those systems atm, so I will refrain from putting all current characters into factions for the time being.
Known issues:
-"I can not start a campaign with a character I created myself." Possible workaround: Clone Yamato and add the character you want to play as in your workshop tab into the character list of Yamato. Then start a campaign from there and select the character. If the character has a class and race that is not present in Yamato, you should also copy it over and integrate it in the Yamato world in your workshop tab as well, including the spells you use.
I do not know what causes this issue. But this is a non-d&d world with selfmade classes and selfmade races. If you try to play my world with a custom character from your own workshop with a class and race that is not present in Yamato, it might cause problems. There can also problems occure, when you starting a campaign NOT at a POI with a starting location (the star before the POI name signals where you should start without a problem), but just an area.
- "In Fights Franz tells me that I can not eat any of the healing items like Onigiri.": should he complain, anwer him that the item is a Potion and should be treated like one and he will let you drink it. At least it worked for me this way when testing. A bit odd, but atm the only workaround.
All graphics were made with Nightcafé. You are free to use my graphics, spell descriptions, races, items etc. in your own build worlds and campaigns.
Played | 1144 times |
Cloned | 94 times |
Created | 230 days ago |
Last Updated | 12 days ago |
Visibility | Public |
Ume
Level 3 Deity Merchant -
Ume is a whimsical yet compassionate deity of poverty, who balances the weight of bankruptcy and loss with the promise of hope and renewal, guiding mortals through life’s hardships with subtle wisdom and playful charm.
Details
Race | Deity |
Class | Merchant |
Level | 3 |
Alignment | |
Pronouns | She/Her |
Location | 7203, -5191 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Ryō | 100 |
Mon | 500 |
Shu | 500 |
appearance
Ume exudes an ethereal charm with her soft, turquoise-blue hair cascading in elegant waves, adorned with delicate lotus-shaped ornaments. Her luminous blue eyes seem to hold both sorrow and hope, reflecting her dual nature. She dresses in flowing robes that blend muted earthy tones with vibrant accents of gold and teal, symbolizing the balance between loss and renewal. Despite her divine status, her humble demeanor is mirrored in her unassuming yet graceful posture, carrying a well-worn merchant's satchel.
personality
Ume is a playful and mischievous goddess who enjoys lighthearted interactions, often teasing those who pray to her. Beneath her carefree demeanor lies a deep understanding of life's hardships, and she offers quiet comfort to those in despair. She believes in the cyclical nature of fortune, encouraging perseverance and self-reliance. Though she rarely intervenes directly, she subtly guides her followers toward hope and renewal, teaching them to embrace both loss and opportunity as part of their journey.
backstory
Ume emerged as a deity from the struggles of mortals during times of famine and misfortune. A wandering merchant in her mortal life, she was known for her selflessness, often giving away her last possessions to aid those in need. Upon her ascension, she took on the mantle of poverty and hope, guiding those who find themselves at the lowest point in life. Her shrines are modest and scattered, often frequented by merchants and those seeking strength to rebuild after loss.
Stats
Strength
12
13
+1
Dexterity
15
19
+4
Constitution
13
15
+2
Intelligence
20
23
+3
Wisdom
14
18
+4
Charisma
18
20
+2
Armor Class
13
18
+5
Max HP
35
Speed
30
39
+9
HP
35 / 35 HP
XP
900900 XP2,699
Level 3
Equipped Items
Spellbook