Yamato world illustration - Japanese Mythology theme
Japanese Mythology

Yamato

S
Shinrai

A fantastical world heavily inspired by japanese mythology and the edo time period.


Author's Note: Complete custom world without any 5e Defaults. This is NOT a Dungeons and Dragons World. Atm there are: 12 custom races 9 custom classes (all are able to cast spells, physical classes as well as magical ones) over 100 playable characters over 200 custom cantrips and spells 114 custom items Currently planned: 2 more factions (merchant guild and artist guild of sorts) and adding the whole character roster to those factions. But I need to get a better grasp how Franz works in conjuntion with those systems atm, so I will refrain from putting all current characters into factions for the time being. Known issues: -"I can not start a campaign with a character I created myself." Possible workaround: Clone Yamato and add the character you want to play as in your workshop tab into the character list of Yamato. Then start a campaign from there and select the character. If the character has a class and race that is not present in Yamato, you should also copy it over and integrate it in the Yamato world in your workshop tab as well, including the spells you use. I do not know what causes this issue. But this is a non-d&d world with selfmade classes and selfmade races. If you try to play my world with a custom character from your own workshop with a class and race that is not present in Yamato, it might cause problems. There can also problems occure, when you starting a campaign NOT at a POI with a starting location (the star before the POI name signals where you should start without a problem), but just an area. - "In Fights Franz tells me that I can not eat any of the healing items like Onigiri.": should he complain, anwer him that the item is a Potion and should be treated like one and he will let you drink it. At least it worked for me this way when testing. A bit odd, but atm the only workaround. All graphics were made with Nightcafé. You are free to use my graphics, spell descriptions, races, items etc. in your own build worlds and campaigns.
Played1096 times
Cloned88 times
Created
223 days ago
Last Updated
5 days ago
VisibilityPublic
Kasa-Obake
CR 4Medium Undead
Kasa-Obake
HP Range20 - 60 (Avg: 40)
AC15
XP1100

Description

The Kasa-Obake is a cursed umbrella spirit, brought to life by grief and sorrow. It flits about in shadows, its fabric skin tattered and torn, and emits a low, mournful hum that can chill the heart of any who hear it. When angered, it may transform into a fearsome apparition, revealing ghostly eyes beneath its covering, embodying the grieving spirit it represents. Legends say when it appears, rain follows, as its sorrowful cries echo in the wind.

Details
SizeMedium
TypeUndead
CR4
XP1100
Languagesspiritual language, understands but cannot speak Common
Defenses
Armor Class15
HP Range20 - 60 (Avg: 40)
Damage VulnerabilitiesRadiant, Force
Damage ResistancesNecrotic
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Dreadful Moan

The Kasa-Obake lets out a mournful wail. Each creature within 30 feet must succeed on a DC 15 Wisdom saving throw or be frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Sorrowful Grasp

Melee Spell Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) necrotic damage and the target must succeed on a DC 15 Constitution saving throw or have its maximum hit points reduced by the necrotic damage taken until it finishes a long rest.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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