Yamato world illustration - Japanese Mythology theme
Japanese Mythology

Yamato

S
Shinrai

A fantastical world heavily inspired by japanese mythology and the edo time period.


Author's Note: Complete custom world without any 5e Defaults. This is NOT a Dungeons and Dragons World. Atm there are: 12 custom races 9 custom classes (all are able to cast spells, physical classes as well as magical ones) over 100 playable characters over 200 custom cantrips and spells 114 custom items Currently planned: 2 more factions (merchant guild and artist guild of sorts) and adding the whole character roster to those factions. But I need to get a better grasp how Franz works in conjuntion with those systems atm, so I will refrain from putting all current characters into factions for the time being. Known issues: -"I can not start a campaign with a character I created myself." Possible workaround: Clone Yamato and add the character you want to play as in your workshop tab into the character list of Yamato. Then start a campaign from there and select the character. If the character has a class and race that is not present in Yamato, you should also copy it over and integrate it in the Yamato world in your workshop tab as well, including the spells you use. I do not know what causes this issue. But this is a non-d&d world with selfmade classes and selfmade races. If you try to play my world with a custom character from your own workshop with a class and race that is not present in Yamato, it might cause problems. There can also problems occure, when you starting a campaign NOT at a POI with a starting location (the star before the POI name signals where you should start without a problem), but just an area. - "In Fights Franz tells me that I can not eat any of the healing items like Onigiri.": should he complain, anwer him that the item is a Potion and should be treated like one and he will let you drink it. At least it worked for me this way when testing. A bit odd, but atm the only workaround. All graphics were made with Nightcafé. You are free to use my graphics, spell descriptions, races, items etc. in your own build worlds and campaigns.
Played1096 times
Cloned88 times
Created
223 days ago
Last Updated
5 days ago
VisibilityPublic
Kuchisake-onna
CR 5Medium Undead
Kuchisake-onna
HP Range25 - 60 (Avg: 43)
AC14
XP1800

Description

The Kuchisake-onna is a vengeful spirit known in folklore, haunting the living with her disfigured visage. Once a beautiful woman, her mouth was slit from ear to ear, and she now roams the streets wearing a mask or her hair obscuring her face. If approached, she poses a question to her victims: 'Am I beautiful?' Her answers determine their fate, leading to either their demise or a chance to escape her terrifying grasp.

Details
SizeMedium
TypeUndead
CR5
XP1800
LanguagesCommon, Undercommon
Defenses
Armor Class14
HP Range25 - 60 (Avg: 43)
Damage VulnerabilitiesRadiant, Acid
Damage ResistancesNecrotic, Psychic
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Murderous Grin

The Kuchisake-onna reveals her maw and makes a melee attack against one creature within 5 feet. On a hit, the target takes 2d10 slashing damage and must make a DC 15 Constitution saving throw or become paralyzed until the end of their next turn.

Terrifying Question

The Kuchisake-onna approaches a creature and asks them, 'Am I beautiful?' The target must make a DC 15 Wisdom saving throw. On a failed save, the creature is frightened for 1 minute and must answer truthfully. On a successful save, the creature is immune to this effect for 24 hours.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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