A fantastical world heavily inspired by japanese mythology and the edo time period.
Played | 271 times |
Cloned | 34 times |
Created | 147 days ago |
Last Updated | 1 days ago |
Visibility | Public |
Size | Huge |
Type | Dragon |
CR | 13 |
XP | 20000 |
Languages | Deep Speech, Draconic, Primordial, common |
Armor Class | 18 |
HP Range | 150 - 500 (Avg: 325) |
Damage Vulnerabilities | None |
Damage Resistances | Thunder, Cold, Lightning |
Damage Immunities | None |
Condition Immunities | None |
strength
21
dexterity
17
constitution
19
intelligence
18
wisdom
16
charisma
20
The Seiryu's elongated body is adorned with iridescent blue and green scales, creating an enchanting mosaic as it glides through the air or swims in the depths. Its eyes glow like sapphires, and long, flowing whiskers trail from its snout, reminiscent of seaweed dancing in the current. With wings resembling those of a dragonfly, it possesses an ethereal quality that makes it appear almost like a wisp of mist or fog when it moves gracefully through its environment.
Aqua Shield
The Seiryu can create a shimmering shield of water around itself, granting it a +2 bonus to AC and resistance to fire damage until the start of its next turn.
Breathe Mist
The Seiryu releases a thick mist that lightly obscures the area in a 30-foot radius for 1 minute, allowing it to hide easily and granting disadvantage on perception checks for creatures other than itself.
Storm Breath
The Seiryu exhales a 60-foot cone of swirling water and lightning. Each creature in that area must make a DC 18 Dexterity saving throw, taking 6d10 lightning damage and 6d10 bludgeoning damage on a failed save, or half as much on a successful one.
Tail Swipe
The Seiryu makes a melee attack with its tail against one target within 15 feet. On a hit, the target takes 2d10 + 8 bludgeoning damage and must succeed on a DC 18 Strength saving throw or be knocked prone.