Yamato world illustration - Japanese Mythology theme
Japanese Mythology

Yamato

S
Shinrai

A fantastical world heavily inspired by japanese mythology and the edo time period.


Author's Note: Complete custom world without any 5e Defaults. This is NOT a Dungeons and Dragons World. Atm there are: 12 custom races 9 custom classes (all are able to cast spells, physical classes as well as magical ones) over 100 playable characters over 200 custom cantrips and spells 114 custom items Currently planned: 2 more factions (merchant guild and artist guild of sorts) and adding the whole character roster to those factions. But I need to get a better grasp how Franz works in conjuntion with those systems atm, so I will refrain from putting all current characters into factions for the time being. Known issues: -"I can not start a campaign with a character I created myself." Possible workaround: Clone Yamato and add the character you want to play as in your workshop tab into the character list of Yamato. Then start a campaign from there and select the character. If the character has a class and race that is not present in Yamato, you should also copy it over and integrate it in the Yamato world in your workshop tab as well, including the spells you use. I do not know what causes this issue. But this is a non-d&d world with selfmade classes and selfmade races. If you try to play my world with a custom character from your own workshop with a class and race that is not present in Yamato, it might cause problems. There can also problems occure, when you starting a campaign NOT at a POI with a starting location (the star before the POI name signals where you should start without a problem), but just an area. - "In Fights Franz tells me that I can not eat any of the healing items like Onigiri.": should he complain, anwer him that the item is a Potion and should be treated like one and he will let you drink it. At least it worked for me this way when testing. A bit odd, but atm the only workaround. All graphics were made with Nightcafé. You are free to use my graphics, spell descriptions, races, items etc. in your own build worlds and campaigns.
Played1095 times
Cloned88 times
Created
223 days ago
Last Updated
5 days ago
VisibilityPublic
Chōchin'obake
CR 3Small Undead
Chōchin'obake
HP Range15 - 30 (Avg: 23)
AC14
XP700

Description

The Chōchin'obake is a ghostly lantern spirit, embodying the remnants of a forgotten flickering flame. This undead creature drifts eerily through the darkened streets of ancient villages, its glow pulsating in hues of green and blue. Folklore suggests that it is the lost spirit of a lantern-maker, cursed to wander the realms of the living until it finds a worthy bearer for its light. When it appears, its hauntingly soft whispers can be heard mingling with the wind, begging for recognition and a purpose.

Details
SizeSmall
TypeUndead
CR3
XP700
LanguagesCommon, Infernal
Defenses
Armor Class14
HP Range15 - 30 (Avg: 23)
Damage VulnerabilitiesRadiant
Damage ResistancesFire
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Light of Regret

The Chōchin'obake targets one creature it can see within 30 feet. The target must succeed on a DC 13 Wisdom saving throw or become frightened for 1 minute. The frightened target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Possess Lantern

The Chōchin'obake can choose a non-magical lantern within range to possess, gaining a greater form of influence. While possessing the lantern, it can cast the 'Light' spell at will and create an illusory duplicate of itself within 5 feet of the lantern.

Wailing Flicker

The Chōchin'obake unleashes a haunting wail. All creatures within 30 feet must make a DC 13 Constitution saving throw. On a failure, a creature takes 2d6 psychic damage and is deafened until the end of its next turn, or half as much damage on a success.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
We are not affiliated with Dungeons & Dragons or Wizards of The Coast in any way.
© 2025 Friends & Fables
Privacy PolicyTerms of Service