A fantastical world heavily inspired by japanese mythology and the edo time period.
Played | 1096 times |
Cloned | 88 times |
Created | 223 days ago |
Last Updated | 5 days ago |
Visibility | Public |
Description
The Kirin is a majestic and graceful creature, resembling a fusion of a unicorn and a dragon, radiating an aura of benevolence and wisdom. Often found in tranquil and sacred areas, this celestial being serves as a guardian, ensuring the balance of nature and the protection of the innocent. Legends speak of the Kirin's ability to bring prosperity and good fortune wherever it roams, making it a highly revered symbol among many cultures.
Size | Large |
Type | Celestial |
CR | 10 |
XP | 5900 |
Languages | Celestial, Sylvan |
Armor Class | 18 |
HP Range | 150 - 200 (Avg: 175) |
Damage Vulnerabilities | Necrotic, Slashing, Piercing, Poison |
Damage Resistances | Radiant, Psychic |
Damage Immunities | None |
Condition Immunities | None |
Breath of Purity
The Kirin exhales a 30-foot cone of radiant energy. Each creature in that area must make a DC 18 Constitution saving throw, taking 5d6 radiant damage on a failed save, or half as much damage on a successful one.
Celestial Hoof Strike
The Kirin can make a melee attack with its powerful hooves, dealing 2d8 + 5 bludgeoning damage.
Divine Blessing
As a bonus action, the Kirin can grant a creature it can see within 60 feet a bonus of 1d4 to its next attack roll, saving throw, or ability check.