Yamato world illustration - Japanese Mythology theme
Japanese Mythology

Yamato

S
Shinrai

A fantastical world heavily inspired by japanese mythology and the edo time period.


Author's Note: Complete custom world without any 5e Defaults. This is NOT a Dungeons and Dragons World. Atm there are: 12 custom races 9 custom classes (all are able to cast spells, physical classes as well as magical ones) over 100 playable characters over 200 custom cantrips and spells 114 custom items Currently planned: 2 more factions (merchant guild and artist guild of sorts) and adding the whole character roster to those factions. But I need to get a better grasp how Franz works in conjuntion with those systems atm, so I will refrain from putting all current characters into factions for the time being. Known issues: -"I can not start a campaign with a character I created myself." Possible workaround: Clone Yamato and add the character you want to play as in your workshop tab into the character list of Yamato. Then start a campaign from there and select the character. If the character has a class and race that is not present in Yamato, you should also copy it over and integrate it in the Yamato world in your workshop tab as well, including the spells you use. I do not know what causes this issue. But this is a non-d&d world with selfmade classes and selfmade races. If you try to play my world with a custom character from your own workshop with a class and race that is not present in Yamato, it might cause problems. There can also problems occure, when you starting a campaign NOT at a POI with a starting location (the star before the POI name signals where you should start without a problem), but just an area. - "In Fights Franz tells me that I can not eat any of the healing items like Onigiri.": should he complain, anwer him that the item is a Potion and should be treated like one and he will let you drink it. At least it worked for me this way when testing. A bit odd, but atm the only workaround. All graphics were made with Nightcafé. You are free to use my graphics, spell descriptions, races, items etc. in your own build worlds and campaigns.
Played1095 times
Cloned88 times
Created
223 days ago
Last Updated
5 days ago
VisibilityPublic
Dodomeki
CR 5Medium Undead
Dodomeki
HP Range25 - 60 (Avg: 43)
AC15
XP1600

Description

The Dodomeki is a haunting vengeful spirit, that lingers in the shadows of the night. Once a living being, it has returned from the realm of the dead, consumed by envy and bitterness. Its presence is often accompanied by a chilling breeze and a faint whisper that echoes sorrow and regret, striking fear into the hearts of those who encounter it.

Details
SizeMedium
TypeUndead
CR5
XP1600
LanguagesUndercommon, Common, understands Celestial
Defenses
Armor Class15
HP Range25 - 60 (Avg: 43)
Damage VulnerabilitiesRadiant, Poison
Damage ResistancesNecrotic
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Chilling Aura

The Dodomeki emanates an aura of fear in a 15-foot radius. Creatures that start their turn within this area must succeed on a Wisdom saving throw or take 2d6 necrotic damage and be frightened until the start of their next turn.

Ethereal Grasp

The Dodomeki reaches out with ghostly fingers to grasp a creature within 10 feet, dealing 2d8 psychic damage and forcing the target to succeed on a Wisdom saving throw or be frightened until the end of their next turn.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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