A fantastical world heavily inspired by japanese mythology and the edo time period.
Played | 1145 times |
Cloned | 95 times |
Created | 230 days ago |
Last Updated | 12 days ago |
Visibility | Public |
Description
Conjuration Casting Time: 1 minute Range: 60 feet Components: V, S, M (a piece of sandstone) Duration: Concentration, up to 1 hour You summon a towering sandstone golem to fight by your side. The golem has an AC of 30, 200 hit points, and is immune to poison, psychic damage, and conditions such as charmed, exhausted, frightened, paralyzed, petrified, and poisoned. The golem follows your commands and can attack twice per round with +10 to hit (2d12 + 6 bludgeoning damage). It also has the ability to create a sandstorm in a 30-foot radius once per hour, reducing visibility to 10 feet and imposing disadvantage on attack rolls for all creatures within the area except the golem. The golem remains for the duration or until it is reduced to 0 hit points.
Level | 8 |
Range | 60 |