Yamato world illustration - Japanese Mythology theme
Japanese Mythology

Yamato

S
Shinrai

A fantastical world heavily inspired by japanese mythology and the edo time period.


Author's Note: Complete custom world without any 5e Defaults. This is NOT a Dungeons and Dragons World. Atm there are: 12 custom races 9 custom classes (all are able to cast spells, physical classes as well as magical ones) over 100 playable characters over 200 custom cantrips and spells 114 custom items Known issues: -"I can not start a campaign with a character I created myself." Possible workaround: Clone Yamato and add the character you want to play as in your workshop tab. Then start a campaign from there and select the character. I do not know what causes this issue. But this is a non-d&d world with selfmade classes and selfmade races. If you try to play my world with a custom character from your own workshop with a class and race that is not present in Yamato, it might cause problems. There can also problems occure, when you starting a campaign NOT at a POI with a starting location (the star before the POI name signals where you should start without a problem), but just an area. - "In Fights Franz tells me that I can not eat any of the healing items like Onigiri.": should he complain, anwer him that the item is a Potion and should be treated like one and he will let you drink it. At least it worked for me this way when testing. A bit odd, but atm the only workaround. All graphics were made with Nightcafé. You are free to use my graphics, spell descriptions, races, items etc. in your own build worlds and campaigns.
Played923 times
Cloned77 times
Created
206 days ago
Last Updated
13 days ago
VisibilityPublic
Veil of Shadows
Level 3
Veil of Shadows

Description

Transmutation Casting Time: 1 Action Range: Self Components: V, S Duration: Concentration, up to 1 minute Description: You envelop yourself in swirling shadows that obscure your form and dampen incoming attacks. For the duration, you gain resistance to necrotic damage and any non-magical weapon damage (piercing, slashing and bludgeoning). Additionally, attackers have disadvantage on attack rolls against you. Each time an attacker misses due to this effect, they take 1d8 necrotic damage as the shadows retaliate. The damage increases by 1d8 when you reach 11th level (2d8) and 17th level (3d8).

Spell Details
Level3
RangeN/A
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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