A fantastical world heavily inspired by japanese mythology and the edo time period.
Played | 1145 times |
Cloned | 95 times |
Created | 230 days ago |
Last Updated | 12 days ago |
Visibility | Public |
Description
Evocation Casting Time: 1 action Range: Self (30-foot radius) Components: V (Verbal), S (Somatic), M (a piece of ice or a snowflake) Duration: Concentration, up to 10 minutes Swirling mist and icy winds envelop the Samurai, creating an aura of frost and wind that chills enemies and empowers the caster. While the aura is active: All enemies within 30 feet of you take 4d10 cold damage at the start of their turn. Your movement speed increases by 10 feet. You gain a +4 bonus to initiative for the duration of the spell. The ground in the aura’s radius becomes slippery and coated in frost. Enemies treat it as difficult terrain. At Higher Levels: When cast using a spell slot of 6th level or higher, the cold damage increases by 1d10 for each slot level above 5th.
Level | 3 |
Range | 30 |