You take on the role of a portal hopping soldier, or a fantasy defender. The choice is yours!
Played | 147 times |
Cloned | 16 times |
Created | 159 days ago |
Last Updated | 1 days ago |
Visibility | Public |
Avarathis
Avarathis is a majestic floating kingdom inhabited by dragonborn, an isolationist culture, where soaring towers are constructed from gleaming crystal and enchanted metals. The kingdom hovers high above a shimmering sea, with vibrant gardens hanging from its terraces and grand halls filled with the sounds of music and laughter. The dragonborn live in harmony with the elemental forces that sustain their skyward domain, practicing their ancient traditions in festivals that light up the skies. Unreachable by most, they have noticed weird objects floating in their skies, Americans have been sending drones to collect more info and intelligence on their culture. - Occupied only by Dragonborn race, no NPCs created or discovered here can be any other race besides 'Dragonborn'.
Bunker 57
Bunker 57 is a secretive and covert facility located in Knoxville, Tennessee, heavily fortified and unknown to the public. Thick, steel walls, military guards 24/7, highly secure. Contains a portal to Rodenor, controlled by America on both sides.
Camp Defiance
Nestled within the dense underbrush of the forest, the Emerald Defiance serves as a secret base for an unlikely alliance of elves and dwarves who have banded together to disrupt the operations of invading American forces. Each member is expertly chosen for their unique skills, leveraging their agility and craftsmanship to launch swift and strategic strikes at enemy supply lines.
Columbus, OH
The capital of the State of Ohio, USA, a metropolis nestled at the confluence of rivers, Columbus bustles with life as its diverse inhabitants partake in a tapestry of culture, commerce, and innovation. The city's streets are lined with energy, from the historic districts boasting local artisans to the modern skyscrapers that reflect ambition.
Dreldor Kingdom
The Dreldor Elf Kingdom is the largest and most powerful realm in the land, ruled with wisdom and strength by a formidable king and queen. Renowned for their unmatched military might and exceptional magical prowess, the Rodenor elves have cultivated a society steeped in tradition and honor, fiercely defending their borders and the magic-infused forests that grant them power. They wield artillery like spells at thd tips of their fingers, a foreboding force to deal with. They showed their power initially against the American forces, until the Americans hit back with equally powerful technologies. Each side now holds a wary cold war agaisnt the other.
Earth-Rodenor Instructions
Worlds collide- In a world forever changed, ethereal gates have materialized, bridging Earth with realms of fantasy. Elves, dwarves, orcs, and other mythical beings pour through, their arrival sparking a global crisis. Cultural issues and resource conflicts ignite. The U.S. government, desperate to maintain control, activates the Red Keepers - an elite, covert branch of the military. Instructions: - Begin each message with [location, date and time]. - NPC Management: Limit non-party NPC appearances (max 3/day, 2-scene cooldown). Ensure logical presence. - NPC Knowledge System: Scale NPC knowledge and awareness based on role, location, and narrative importance. - Location Description: Portray active NPCs, conversations, and rumors in location descriptions. - PC Recognition: NPCs are strangers and initially address PC as "traveler" or similar terms. - Ambiance: Incorporate background conversations and "chatter". -Narrative Tone: Realism mixed with fantasy, gritty, war themed.
East Coast of The United States of America
A War Torn version of The East Coast of the United States, also known as the Eastern Seaboard, the Atlantic Coast, and the Atlantic Seaboard, is the region encompassing the coastline where the Eastern United States meets the Atlantic Ocean. It has played an important role in the development of the United States.The region is generally understood to include the U.S. states that border the Atlantic Ocean: Connecticut, Delaware, Florida, Georgia, Maine, Maryland, Massachusetts, New Hampshire, New Jersey, New York, North Carolina, Rhode Island, South Carolina, and Virginia, as well as the federal capital of Washington, D.C., and non-coastline states: Pennsylvania, Vermont, and West Virginia. Havoc continues as Rodenor sometimes gains controls of the portals and vicious Orcs and other threats pour through.
Echo OoVoo
Echo OoVoo is a forward-deployed American military base equipped for rapid response to any external threats. The facility is surrounded by a high-tech perimeter fence, and troops are stationed throughout, practicing defense maneuvers and maintaining their stock of all-terrain vehicles, tanks, and advanced weaponry. Its strategic location allows for quick deployment to any crisis point.
Eldergrove Forest
On the fringes of the Verdant Vale lies the ancient and mysterious Eldergrove Forest. This enchanting woodland is a sanctuary of nature, brimming with life and mystery, where the echoes of ancient magic resonate.
Ember Wastes
Stretching across the southern expanse of Rodenor, the Ember Wastes is a vast desert of shifting sands and scorching heat. The sun beats down mercilessly upon the barren landscape, where towering dunes rise and fall like the waves of a great ocean. Despite the harsh conditions, life persists in the form of hardy plants, resourceful animals, and nomadic tribes who have learned to thrive in this unforgiving environment.
Everwinter Camp
A grim encampment of orcs gathered under the looming shadow of the Lich Queen. With skeletal banners fluttering in the cold wind, they prepare for the imminent assault on the Frelreen Dimensional Rift, seeking to expand their dominion into Earth and establish the Everwinter Kingdom. Tents made of roughhide dotted across the dirt-covered ground, warriors sharpening their weapons, while dark rituals unfold under the gaze of icy, glowing eyes.
Frelreen Forest
Frelreen Forest is a dense and enigmatic woodland where fierce clans of elves resist the encroachment of foreign powers, living autonomously and waging guerrilla warfare against American military forces stationed nearby. The forest hums with the sounds of rustling leaves and distant conflict, each clan guarding their ancestral lands zealously and employing cunning tactics to defend their freedom.
Frostbound Mountains
Towering over the northern reaches of RODENOR, the Frostbound Mountains are a realm of eternal winter and untamed wilderness. Jagged peaks crowned with snow and ice pierce the clouds, while glacial valleys and frozen lakes create a landscape of haunting beauty. The mountains are home to hardy dwarf folk who have adapted to the unforgiving climate, carving out a life amidst the rock and snow.
Frozen Spire
High in the Frostbound Mountains stands an ancient tower, its walls encased in shimmering ice. Known as the Frozen Spire, this is home to the ancient Ice Queen, an immensely powerful being, nigh close to godhood. She plots to conquer both worlds, fueling her endless Ice Kingdom.
Havenholm
In the heart of the Whispering Plains lies Havenholm, a once peaceful settlement that serves as a gathering place for the various nomadic Orc tribes. Here, the tribes come together to trade, share stories, and celebrate the cycles of life. Havenholm is known for its vibrant festivals, where the sky comes alive with colorful kites and the air is filled with the rhythmic beating of drums and the laughter of children. Now Havenholm serves as the command for the Orc army, and their great chieftain Unoolook, who united Orc kind under a single banner.
Inverness
Inverness stands as a beacon of peace amidst the turmoil of rivalry, a domed city where races of all kinds unite under its grand architecture. The city's strict laws prohibit weapons, fostering an atmosphere of non-violence as envoys, kings, queens, and senators gather in the grand hall to advocate for their factions. With forces from both sides ensuring order, the city serves as a test bed for intercultural relations, where tensions are managed and alliances are forged.
Ironhold
Carved into the heart of the tallest mountain lies Ironhold, the great fortress of the dwarven clans. A marvel of engineering and determination, Ironhold is a self-sufficient city with grand halls, intricate forges, and winding mines that delve deep into the earth. The dwarves of Ironhold are renowned for their unparalleled craftsmanship, forging weapons and armor of peerless quality. The dwarves hold a hostile stance against the Americans, often sending guerilla parties, while maintaing a facade they are just rogue gorups.
Knoxville, TN
Knoxville is a vibrant urban center nestled between the rolling hills of the Tennessee Valley, characterized by a diverse blend of historical architecture and modern structures. The city buzzes with a lively cultural scene, offering a variety of festivals, art galleries, and theaters, all framed by the majestic backdrop of the Smoky Mountains to the southeast.
Oasis of Thal
Deep within the heart of the Ember Wastes, an unexpected paradise awaits those who know how to find it. The Oasis of Thal is a lush haven, where crystal-clear waters bubble up from a hidden spring, nourishing a vibrant array of flora and fauna. The oasis is said to possess miraculous healing properties, capable of curing any ailment or wound. Rumors say one can speak to a water goddess hidden here for a blessing to make them immensely powerful. Many have sought its location, but the shifting sands and mirages of the desert keep its secrets well hidden.
Red Keepers Compound
The Red Keepers Compound is a forward-deployed military base that serves as a makeshift fortress for the most elite special forces unit known as The Red Keepers. Designed to combat a myriad of fantasy threats, this ramshackle setup combines tactical ingenuity with arcane defenses, creating a unique blend of technology and magic. The base stands as a testament to the tenacity and resourcefulness of its inhabitants, adapting continually to the challenges of the fantastical world surrounding it.
Sand's End
On the edge of the Ember Wastes lies Sand's End, a bustling trade town that serves as a gateway to the desert. Here, merchants from across Loryndor gather to trade exotic goods, from shimmering silks and aromatic spices to rare desert herbs and precious gemstones. Sand's End is a place of opportunity and danger, where fortunes can be made or lost in the blink of an eye.
Seatroke
Seastroke is a medium-sized human kingdom renowned for its powerful navy, ruling over the turquoise waters of the azure sea. Governed by a resolute queen, the kingdom thrives on trade and maritime prowess while holding a bias against earthlings, whom they deem inferior due to their inability to wield magic. The bustling ports echo with the sounds of sailors and merchants, making it a hub of activity and intrigue. They are waging s relentless war against the America Forces, led by their queen and legendary Hero, a being said to be a demi god. They wreak havoc across the grasslands, assisting the Orcs.
Siren's Cove
Shrouded in mist and legend, the Siren's Cove is a treacherous stretch of coastline where many ships have met their doom. It is said that the spirits of drowned sailors haunt the cove, their mournful cries echoing across the waves. Some claim to have seen ethereal figures dancing upon the water, luring unwary vessels to their destruction upon the jagged rocks. Despite the dangers, tales persist of untold riches and ancient artifacts that lie beneath the waves, waiting to be claimed by the brave or the foolish.
Tempest Bay
Nestled in a natural harbor that offers some protection from the raging storms, Tempest Bay is a fortified port city renowned for its skilled sailors and shipbuilders. The city's towering sea walls and sturdy lighthouses stand as a testament to the ingenuity and resilience of its people. Tempest Bay is a hub of maritime trade, where ships from across RODENOR come to exchange goods and seek shelter from the tempests. They attempt to remain nuetral and welcoming to the other world's forces, hopong for increased trade and wealth.
The Storm Coast
Along the eastern shores of Rodenor, the Storm Coast is a rugged and tempestuous region where the land meets the sea in a clash of elements. Towering cliffs rise from the churning waters, their faces carved by the relentless pounding of waves and wind. The coastline is dotted with hidden coves, treacherous reefs, and the remnants of ships that fell victim to the storms. Despite the dangers, the Storm Coast is home to hardy fishing villages and port towns that have learned to harness the power of the sea.
The Verdant Vale
Nestled in the heart of RODENOR, the Verdant Vale is a lush, green valley that serves as the breadbasket of the continent. Rolling hills blanketed in emerald grass give way to meandering rivers and fertile fields, where bountiful harvests of golden wheat and plump fruits are gathered by the hardworking inhabitants. The vale is dotted with quaint farming villages and small towns, each with its own unique character and traditions. Once a place of peace, now houses an endless conflict of American Military forces and roaming bands of Orcs.
Tildo Military Joint Base
The Tildo Military Joint Base serves as a vital forward deployed facility that manages and responds to all incursions into the vibrantly perilous fantasy world of Rodenor. It is a strategic stronghold where officials coordinate directly with the President, ensuring swift action against emerging threats.
Washington D.C.
A bustling metropolis, Federal Capital of the United States of America, teeming with political intrigue and historical significance, Washington D.C. is home to towering monuments, vibrant parks, and a blend of modernity and tradition. In lies, The White House, seat to the president.
Whispering Plains
Stretching from horizon to horizon, the Whispering Plains is a vast expanse of gently rolling grasslands that sway in the warm breezes. The plains are a sea of green, broken only by the occasional copse of trees or winding stream. The region once known for its tranquility and the soft whispers that seem to carry on the wind, now lend a harsher tone as Orc tribes have united under one banner to launch a continuous assault of the portal to Earth that has appeared. The land is scorched from the fearsome war being raged in the region. The Whispering Plains are home to diverse nomadic Orc tribes, each with their own unique customs and traditions.
Willowbrook
Willowbrook is a picturesque village known for its annual harvest festival, where the streets come alive with music, dancing, and the tantalizing aroma of freshly baked bread and roasted meats. A melting pot of races, the villagers of Willowbrook are renowned for their warm hospitality and their skill in crafting exquisite wooden figurines that are sought after across RODENOR