Isekai
After a tragic Truck-Kun accident you are transported to a world of sword and sorcery.
Author's Note: NEW LOCALES! A BIG BAD!
Create your character, start in the Celestial Sanctum, and then you will go from there.
I recommend just adjusting the TEMPLATE HERO: as he has two special skills in his character sheet!
Choose any boon from the goddess, want to read minds, be invisible or wield a flaming sword, just ask, she might be nice and say yes or she might say no.
Played | 4561 times |
Cloned | 443 times |
Created | 265 days ago |
Last Updated | 19 days ago |
Visibility | Public |
Hunting trap
Common•Gear (Standard Gear)

Weight25.00 lb.
Cost5.00 Gold Pieces
Description
When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature.
Details
Type | Gear |
Category | Standard Gear |
Rarity | Common |
Weight | 25.00 lb. |
Cost | 5.00 Gold Pieces |