Isekai
After a tragic Truck-Kun accident you are transported to a world of sword and sorcery.
Author's Note: NEW LOCALES! A BIG BAD!
Create your character, start in the Celestial Sanctum, and then you will go from there.
I recommend just adjusting the TEMPLATE HERO: as he has two special skills in his character sheet!
Choose any boon from the goddess, want to read minds, be invisible or wield a flaming sword, just ask, she might be nice and say yes or she might say no.
Played | 2375 times |
Cloned | 217 times |
Created | 177 days ago |
Last Updated | Yesterday |
Visibility | Public |
Charm Person
Enchantment
Details
School | Enchantment |
Level | 1 |
Casting Time | 1 action |
Range | 30 |
Duration | 1 hour |
Description
You attempt to charm a humanoid you can see within range. It must make a wisdom saving throw, and does so with advantage if you or your companions are fighting it. If it fails the saving throw, it is charmed by you until the spell ends or until you or your companions do anything harmful to it. The charmed creature regards you as a friendly acquaintance. When the spell ends, the creature knows it was charmed by you.