Other World: Isekai world illustration - Isekai theme
Isekai

Other World: Isekai

R
Rathatri

After a tragic Truck-Kun accident you are transported to a world of sword and sorcery.


Author's Note: NEW LOCALES! A BIG BAD! Create your character, start in the Celestial Sanctum, and then you will go from there. I recommend just adjusting the TEMPLATE HERO: as he has two special skills in his character sheet! Choose any boon from the goddess, want to read minds, be invisible or wield a flaming sword, just ask, she might be nice and say yes or she might say no.
Played4529 times
Cloned440 times
Created
264 days ago
Last Updated
18 days ago
VisibilityPublic
Feeblemind
EnchantmentLevel 8
Feeblemind

Description

You blast the mind of a creature that you can see within range, attempting to shatter its intellect and personality. The target takes 4d6 psychic damage and must make an intelligence saving throw. On a failed save, the creature's Intelligence and Charisma scores become 1. The creature can't cast spells, activate magic items, understand language, or communicate in any intelligible way. The creature can, however, identify its friends, follow them, and even protect them. At the end of every 30 days, the creature can repeat its saving throw against this spell. If it succeeds on its saving throw, the spell ends. The spell can also be ended by greater restoration, heal, or wish.

Spell Details
Level8
Range150
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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