Fantasy
Arthandor: a magical realm of floating continents, glowing mists, and ancient ruins
Author's Note: A mystical world where sprawling continents float above vast seas of shimmering mist, Arthandor is a realm where magic weaves through the air like threads of light, shaping the lives of its denizens. It is a land of ancient kingdoms, enigmatic ruins, and untamed wilderness where legends come alive and destiny awaits.
Played | 51 times |
Cloned | 3 times |
Created | 62 days ago |
Last Updated | 4 days ago |
Visibility | Public |
Poison, basic (vial)
gear
Details
Type | Gear |
Category | Standard Gear |
Rarity | Common |
Weight | 0.00 lb. |
Cost | 100.00 Gold Pieces |
Description
You can use the poison in this vial to coat one slashing or piercing weapon or up to three pieces of ammunition. Applying the poison takes an action. A creature hit by the poisoned weapon or ammunition must make a DC 10 Constitution saving throw or take 1d4 poison damage. Once applied, the poison retains potency for 1 minute before drying.