Arthandor - mystery world world illustration - Fantasy theme
Fantasy

Arthandor - mystery world

S
SonkaDrimka

Arthandor: a magical realm of floating continents, glowing mists, and ancient ruins


Author's Note: A mystical world where sprawling continents float above vast seas of shimmering mist, Arthandor is a realm where magic weaves through the air like threads of light, shaping the lives of its denizens. It is a land of ancient kingdoms, enigmatic ruins, and untamed wilderness where legends come alive and destiny awaits.
Played57 times
Cloned3 times
Created
149 days ago
Last Updated
55 days ago
VisibilityPublic
Bloodstone Golem
CR 10Large Construct
Bloodstone Golem
HP Range200 - 250 (Avg: 225)
AC17
XP5900

Description

A massive construct forged from the very blood-soaked earth and the shattered remains of war. Its body glows faintly with a crimson hue, veins of magical energy pulsating through the stone.

Details
SizeLarge
TypeConstruct
CR10
XP5900
LanguagesUnderstands Primordial but cannot speak.
Defenses
Armor Class17
HP Range200 - 250 (Avg: 225)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Crimson Aura

The Bloodstone Golem emits a necrotic energy field. Enemies within 10 feet must make a DC 15 Constitution saving throw or take 2d6 necrotic damage at the start of their turn.

Earthshatter Stomp

The golem slams its foot into the ground, creating fissures and sending shockwaves that knock enemies within a 15-foot radius back 10 feet and dealing 3d8 bludgeoning damage.

Regeneration

At the start of its turn, the Bloodstone Golem regains 10 hit points if it has at least 1 hit point.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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