Arthandor - mystery world world illustration - Fantasy theme
Fantasy

Arthandor - mystery world

S
SonkaDrimka

Arthandor: a magical realm of floating continents, glowing mists, and ancient ruins


Author's Note: A mystical world where sprawling continents float above vast seas of shimmering mist, Arthandor is a realm where magic weaves through the air like threads of light, shaping the lives of its denizens. It is a land of ancient kingdoms, enigmatic ruins, and untamed wilderness where legends come alive and destiny awaits.
Played57 times
Cloned3 times
Created
149 days ago
Last Updated
55 days ago
VisibilityPublic
Lamia
CR 4Large Monstrosity
Lamia
HP Range39 - 156 (Avg: 98)
AC13
XP1100
Details
SizeLarge
TypeMonstrosity
CR4
XP1100
LanguagesAbyssal, Common
Defenses
Armor Class13
HP Range39 - 156 (Avg: 98)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Claws

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 14 (2d10 + 3) slashing damage.

Dagger

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage.

Intoxicating Touch

Melee Spell Attack: +5 to hit, reach 5 ft., one creature. Hit: The target is magically cursed for 1 hour. Until the curse ends, the target has disadvantage on Wisdom saving throws and all ability checks.

Multiattack

The lamia makes two attacks: one with its claws and one with its dagger or Intoxicating Touch.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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