Fantasy
Arthandor: a magical realm of floating continents, glowing mists, and ancient ruins
Author's Note: A mystical world where sprawling continents float above vast seas of shimmering mist, Arthandor is a realm where magic weaves through the air like threads of light, shaping the lives of its denizens. It is a land of ancient kingdoms, enigmatic ruins, and untamed wilderness where legends come alive and destiny awaits.
Played | 56 times |
Cloned | 3 times |
Created | 113 days ago |
Last Updated | 19 days ago |
Visibility | Public |

Cockatrice
Small Monstrosity - CR 0.5
Details
Size | Small |
Type | Monstrosity |
CR | 0.5 |
XP | 100 |
Languages |
Defenses
Armor Class | 11 |
HP Range | 12 - 42 (Avg: 27) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Stats
strength
6
dexterity
12
constitution
12
intelligence
2
wisdom
13
charisma
5
Actions
Bite
Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 3 (1d4 + 1) piercing damage, and the target must succeed on a DC 11 Constitution saving throw against being magically petrified. On a failed save, the creature begins to turn to stone and is restrained. It must repeat the saving throw at the end of its next turn. On a success, the effect ends. On a failure, the creature is petrified for 24 hours.