Fantasy
Arthandor: a magical realm of floating continents, glowing mists, and ancient ruins
Author's Note: A mystical world where sprawling continents float above vast seas of shimmering mist, Arthandor is a realm where magic weaves through the air like threads of light, shaping the lives of its denizens. It is a land of ancient kingdoms, enigmatic ruins, and untamed wilderness where legends come alive and destiny awaits.
Played | 57 times |
Cloned | 3 times |
Created | 165 days ago |
Last Updated | 71 days ago |
Visibility | Public |
Worg
CR 0.5•Large Monstrosity

HP Range8 - 44 (Avg: 26)
AC13
XP100
Details
Size | Large |
Type | Monstrosity |
CR | 0.5 |
XP | 100 |
Languages | Goblin, Worg |
Defenses
Armor Class | 13 |
HP Range | 8 - 44 (Avg: 26) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Bite
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.