Arthandor - mystery world world illustration - Fantasy theme
Fantasy

Arthandor - mystery world

S
SonkaDrimka

Arthandor: a magical realm of floating continents, glowing mists, and ancient ruins


Author's Note: A mystical world where sprawling continents float above vast seas of shimmering mist, Arthandor is a realm where magic weaves through the air like threads of light, shaping the lives of its denizens. It is a land of ancient kingdoms, enigmatic ruins, and untamed wilderness where legends come alive and destiny awaits.
Played57 times
Cloned3 times
Created
149 days ago
Last Updated
55 days ago
VisibilityPublic
Gladiator
CR 5Medium Humanoid
Gladiator
HP Range60 - 165 (Avg: 113)
AC16
XP1800
Details
SizeMedium
TypeHumanoid
CR5
XP1800
Languagesany one language (usually Common)
Defenses
Armor Class16
HP Range60 - 165 (Avg: 113)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Multiattack

The gladiator makes three melee attacks or two ranged attacks.

Shield Bash

Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 9 (2d4 + 4) bludgeoning damage. If the target is a Medium or smaller creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.

Spear

Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. and range 20/60 ft., one target. Hit: 11 (2d6 + 4) piercing damage, or 13 (2d8 + 4) piercing damage if used with two hands to make a melee attack.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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