Fantasy
Arthandor: a magical realm of floating continents, glowing mists, and ancient ruins
Author's Note: A mystical world where sprawling continents float above vast seas of shimmering mist, Arthandor is a realm where magic weaves through the air like threads of light, shaping the lives of its denizens. It is a land of ancient kingdoms, enigmatic ruins, and untamed wilderness where legends come alive and destiny awaits.
Played | 57 times |
Cloned | 3 times |
Created | 149 days ago |
Last Updated | 55 days ago |
Visibility | Public |
Insect Plague
Conjuration•Level 5

Description
Swarming, biting locusts fill a 20-foot-radius sphere centered on a point you choose within range. The sphere spreads around corners. The sphere remains for the duration, and its area is lightly obscured. The sphere's area is difficult terrain. When the area appears, each creature in it must make a constitution saving throw. A creature takes 4d10 piercing damage on a failed save, or half as much damage on a successful one. A creature must also make this saving throw when it enters the spell's area for the first time on a turn or ends its turn there.
Spell Details
Level | 5 |
Range | 300 |