Arcane Empires:Five Families of Enchanted NewYork world illustration - Urban Fantasy, Historical Fiction theme
Urban Fantasy, Historical Fiction

Arcane Empires:Five Families of Enchanted NewYork

k
kidrock

1946 NYC: Five magical crime families vie for power in a noir-fantasy world.

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351 days ago
Last Updated
37 days ago
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Hunting trap
Hunting trap
Gear
Details
TypeGear
CategoryStandard Gear
RarityCommon
Weight25.00 lb.
Cost5.00 Credits
Description

When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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