Fantasy
A fantasy world controled by 3 kindgoms in a cold war. Adventure and magic is everywhere
Played | 2 times |
Cloned | 0 times |
Created | 84 days ago |
Last Updated | 81 days ago |
Visibility | Public |
Wand of Magic Missiles
gear
Details
Type | Gear |
Category | Wand |
Rarity | Uncommon |
Weight | 1.00 lb. |
Cost | 0 Gold Pieces |
Description
This wand has 7 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the magic missile spell from it. For 1 charge, you cast the 1st-level version of the spell. You can increase the spell slot level by one for each additional charge you expend. The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.