Venture as a Greek or Roman demigod to fight monsters with allies from the Percy Jackson books!
Played | 237 times |
Cloned | 19 times |
Created | 191 days ago |
Last Updated | Yesterday |
Visibility | Public |
Description
Kampê is a fearsome creature from Greek mythology, said to be the jailer of the Titans. With the upper body of a woman and the lower body of a dragon, she possesses an intimidating and grotesque appearance. As a guardian of the underworld, her strength and ferocity match her monstrous form, making her a formidable opponent against any adventurer foolish enough to challenge her.
Size | Large |
Type | Monstrosity |
CR | 10 |
XP | 5900 |
Languages | Infernal, Draconic |
Armor Class | 17 |
HP Range | 150 - 180 (Avg: 165) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Bite
Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 20 (2d10 + 6) piercing damage.
Claw
Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 15 (2d6 + 6) slashing damage.
Frightening Roar (Recharge 5-6)
Kampê emits a terrifying roar. Each creature within 30 feet of her that can hear her must succeed on a DC 18 Wisdom saving throw or be frightened for 1 minute. A frightened target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Multiattack
Kampê makes three attacks: one with her bite and two with her claws.
Tail Swipe
Kampê swings her tail in a wide arc. Each creature in a 10-foot radius must make a DC 18 Dexterity saving throw, taking 27 (6d8) bludgeoning damage on a failed save, or half as much damage on a successful one.