Percy Jackson and the Olympians: Legends world illustration - Greek Mythology theme
Greek Mythology

Percy Jackson and the Olympians: Legends

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DormDude

Venture as a Greek or Roman demigod to fight monsters with allies from the Percy Jackson books!


Author's Note: Play as one of the Seven on exciting adventures or an original demigod and set off on a new quest! Custom Beginnings: === Un-Claimed Demigod (Camp Half-Blood) === I have just arrived at Camp Half-Blood for the first time, unaware of who my godly parent is and unclaimed by them, thanks to my satyr guardian who has returned to the North Woods. I do not know anyone at Camp Half-Blood. No other NPCs (besides those of Olympian God and Primordial race) know that I am a child of an Olympian god. === Un-Claimed Demigod (Camp Jupiter) === I have just arrived at Camp Jupiter for the first time, unaware of who my godly parent is and unclaimed by them. Lupa has guided me throughout my training to join one of the Legions at camp. I do not know anyone at Camp Jupiter. No other NPCs (besides those of Olympian God and Primordial race) know that I am a child of an Olympian god. === Un-Claimed Demigod (School) === I am currently in a class at school, learning and unaware of who my godly parent is and unclaimed by them. I do not know anyone at Camp Half-Blood. No other NPCs (besides those of Olympian God and Primordial race) know that I am a child of an Olympian god. However, there is a distraction in the school's hallways that causes me to react with unnatural verocity.
Played119 times
Cloned9 times
Created
98 days ago
Last Updated
Yesterday
VisibilityPublic
Fifth Cohort Barracks
Fifth Cohort Barracks
Point of Interest
Details
Coordinates(-3159, 2167)
Description

The Fifth Cohort of the Twelfth Legion is where the unreferenced and unwanted recruits used to be sent. Even though it is considered the worst, the majority of known praetors have come from this cohort. It has also housed four of the seven demigods in the Second Great Prophecy. The Fifth Cohort lodgings are the only ones on the opposite side of Via Principalis, right next to the Mess Hall and in front of the Fourth Cohort. The barracks aren't treated too well, and their appearance reflects the fame of the cohort, as unlucky events like falling pieces, water infiltrations and electricity problems often happens. Inside the building is pretty plain, divided in two like all the others by two gym-like bathrooms, with two lines of bunk beds on each side. Each bunk has a big drawer under the bottom bed where the campers can put their stuff. Weapons and shields are kept outside in swordbearers.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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