Medieval Gotham world illustration - Fantasy theme
Fantasy

Medieval Gotham

C
Cbreeze

Welcome to Gotham City, a town plagued by villains, vigilantes, and strange happenings.

Played6 times
Cloned1 times
Created
95 days ago
Last Updated
1 days ago
VisibilityPublic
Lizardfolk
Lizardfolk
Medium Humanoid - CR 0.5
Details
SizeMedium
TypeHumanoid
CR0.5
XP100
LanguagesDraconic
Defenses
Armor Class13
HP Range8 - 36 (Avg: 22)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Stats

strength

15

dexterity

10

constitution

13

intelligence

7

wisdom

12

charisma

7

Actions

Bite

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Heavy Club

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.

Javelin

Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Multiattack

The lizardfolk makes two melee attacks, each one with a different weapon.

Spiked Shield

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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